Current version:Nintendo Switch
Fire Emblem Warriors: Three Hopes

Fire Emblem Warriors: Three Hopes

Lead Shez and their allies through real-time battles in a different Fódlan story. Fight directly, issue orders across the battlefield and shape your team through class choices.

AI score · out of 10
8.0 / 10
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About this game

As the mercenary Shez, choose a house and follow its path through a different story in the world of Fire Emblem: Three Houses. Battles combine direct action with command: use attack combinations and special abilities against enemy groups, give allies orders and switch to another character when you want to take control elsewhere. Classes change both a fighter’s available actions and their matchups. The campaign moves between preparation, the war map and combat. Back at camp, train companions and spend time building relationships through conversation and shared activities. Choosing a route determines the story you follow, while developing your allies shapes the force you bring into its battles.

Collected in series

Fire Emblem’s main tactical RPGs combine turn-based battles with the growth and relationships of a fantasy army. Choosing where each ally stands matters as much as deciding whom to train, and getting to know the cast gives those battlefield decisions a personal edge.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.0 / 10Nintendo Switch

For action players who want battlefield command to matter alongside their own attacks.

Direct combat, allied orders and class matchups give you several ways to influence a battle. Camp preparation should appeal to players who want those fights connected to character development and relationships.

Strengths

  • Orders and character switching offer ways to respond beyond the fight immediately in front of you.
  • Class-dependent actions encourage experimenting with how a companion fights.

Weaknesses

  • The preparation–war map–battle cycle may interrupt the flow for players seeking uninterrupted combat.

Who it is for: Players interested in developing a squad and managing its deployment while still controlling the action themselves.

Play notes: The house choice directs the story into a particular route, so choosing an allegiance is also choosing the narrative to follow.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Returning to preparation between battles gives squad development its own space, with a corresponding break from action.

Reviewed8.1 / 10Not provided
Dimension

Class matchups and allied orders reward attention to the wider battle alongside direct attacks.

Reviewed8.1 / 10Not provided
Dimension

Camp conversations can give the companions you command a more personal presence beyond their battlefield roles.

Reviewed8.0 / 10Not provided
Dimension

Demo progress transfers to the full game, making an initial hands-on assessment possible without discarding that progress.

Reviewed7.4 / 10Not provided

Review sources

Not provided

Core information

Publisher
Nintendo
Release date
Jun 24, 2022
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
WarLevel ProgressionThird PersonFantasyLong-term ProgressionTurn-based Combat3D GraphicsExplorationSolo-friendlyStory-drivenMain Story 20–50 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerCo-opMultiplayer
Perspectives
Third person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com