Current version:Famicom / NES
Fire Emblem - Ankoku Ryuu to Hikari no Tsurugi

Fire Emblem - Ankoku Ryuu to Hikari no Tsurugi

Command Marth’s army, assigning roles according to classes and weapons. Advance toward a castle or throne while visiting villages and using clerics to support the fighting units.

AI score · out of 10
8.4 / 10
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About this game

Marth leads an army against the Dolhr Empire. Units have different classes, weapons and abilities, so commanding them involves deciding which character should handle a particular encounter. Clerics provide healing with staves but cannot attack, making support a separate role from fighting. A chapter ends when Marth takes its designated castle or throne. Villages can provide information, money or new allies when he visits. Inspecting equipment and abilities helps you understand what a new recruit can contribute before committing that character to battle.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10Famicom / NES

For players who enjoy planning roles within a character-based army.

Different unit functions make coordination more important than treating everyone alike. Linking chapter goals to Marth also gives the army a concrete destination.

Strengths

  • Healing and combat roles create a practical reason to coordinate units.

Who it is for: Players who like assigning roles and inspecting unit information before acting.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Castles and thrones make chapter objectives explicit.

Reviewed8.5 / 10Not provided
Dimension

Class and weapon differences give unit selection a concrete tactical basis.

Reviewed8.8 / 10Not provided
Dimension

Named companions place individual characters within the military campaign.

Reviewed8.5 / 10Not provided
Dimension

Inspectable equipment and abilities provide information for assigning a new ally’s role.

Reviewed7.3 / 10Not provided

Review sources

Not provided

Core information

Publisher
Nintendo
Release date
1990
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Command-based CombatSlow BurnMedievalLong-term ProgressionResource ManagementPixel ArtTurn-based TacticsTop-downSolo-friendlyReplayableFantasy2D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com