Hitman Blood Money
Hitman - Blood Money is a Xbox shooter game released in 2006 developed by IO Interactive. It centers on aiming, shooting, and weapon use, positioning and evasion, and weapon and firepower management, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 8.2 / 10
About this game
Hitman - Blood Money is a Xbox shooter game centered on aiming, shooting, and weapon use, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Hitman makes a guarded location into a puzzle for Agent 47 to unravel. Watching routines, borrowing disguises and spotting opportunities can open a route to a target. Its assassination missions invite you to return with a different plan and see how the same place reacts.
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Original XboxAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Flexible assassination stays tense, with a shallow notoriety system.
On the original Xbox, Hitman: Blood Money offers a flexible series of assassinations built around disguises, body concealment, and staged accidents. A player can repeat the theme park, Mardi Gras, and other assignments to pursue cleaner rankings through different routes. Enemy behavior in open gunfights is less convincing, and the intermission notoriety system has little sting when its effects are inexpensive to erase. Choral-electronic music, theatrical lighting, and busy public settings lend the missions a clear dark identity, even though crowd models repeat. GameSpot’s direct platform comparison finds the original Xbox visuals attractive for the older hardware, confirms progressive-scan support, and describes gamepad controls as effective. The Xbox 360 edition has sharper presentation, but that does not change the Xbox release’s own control and display facts. Later enhanced collections and modern compatibility behavior are outside this assessment.
Strengths
- Open missions and strong audiovisual staging reward revisiting.
Weaknesses
- Clumsy combat AI and easily erased notoriety dilute consequences.
Who it is for: Players who enjoy planning disguises and refining mission rankings.
Play notes: This covers the original xbox release, not later remasters or Reprisal.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Varied missions repay replay, but notoriety scarcely matters. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Open-ended contracts reward planning despite weak combat AI. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Music and lighting establish a strong tone despite repeated bystanders. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Original Xbox controls remain effective despite softer visuals. | Reviewed | 7.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- IO Interactive
- Publisher
- Eidos Interactive
- Release date
- 2006
- Platforms
- Original Xbox
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Linear LevelsSolo-friendlyPlayer versus EnvironmentShootingThird PersonDodgeReplayableFast-pacedWar3D GraphicsMain Story Under 10 Hours
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third personFirst person
Release editions
- Windows PCWorldwide2006
- Xbox 360Worldwide2006
- Original XboxWorldwide2006
Game gallery
Sources
Not provided