Current version:Original Xbox
Doom 3 - Resurrection of Evil

Doom 3 - Resurrection of Evil

Doom 3 - Resurrection of Evil is a Xbox shooter game released in 2005 developed by id Software. It centers on aiming and shooting, positioning and evasion, and weapon and firepower management, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.6 / 10
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About this game

Doom 3 - Resurrection of Evil is a Xbox shooter game centered on aiming and shooting, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Original Xbox

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.6 / 10Original Xbox

New tools and strong horror craft reward a return to Mars, but a short campaign and Xbox loading hold it back.

Resurrection of Evil is a standalone 2005 original-Xbox expansion, not the PC add-on or a later collection. Its Mars shooting follows Doom 3 closely, but the double-barreled shotgun, projectile-catching grabber and time-slowing artifact create useful variations in fights and some environmental obstacles. Alarm-lit shadows, detailed corridors and unsettling sound preserve the series' horror atmosphere. Contemporary Xbox reviews also found the visual transfer impressive. The new journey is relatively short, however, and narrow rooms do not consistently let the grabber shine. The cooperative mode that distinguished the Xbox Doom 3 release is absent from this expansion. Included classic Doom games and Doom II Master Levels add real package value, with local options documented in the Xbox announcement, but they cannot make the new campaign longer. Frequent loading and momentary PDA or pause-menu stutter interrupt the tension on original hardware. The score credits satisfying horror action and the bonuses while accounting for those concrete version costs. It best suits players wanting another trip through Doom 3's mood; period Xbox Live support is not evidence of official online play today.

Strengths

  • New combat and time-control tools
  • Compelling lighting and sound
  • Included classic Doom content

Weaknesses

  • Brief campaign and underused grabber
  • Frequent loads and menu stutter
  • No return of the Xbox Doom 3 co-op mode

Who it is for: Fans of Doom 3's horror shooting who also value the bundled classics.

Play notes: Only the standalone 2005 Xbox edition is assessed; current Xbox Live availability is unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A short new campaign gains value from included classics, while the original Xbox co-op feature does not return.

Reviewed7.2 / 10Not provided
Dimension

The shotgun, projectile-catching grabber and time artifact enliven corridor combat, but levels underuse the grabber.

Reviewed7.9 / 10Not provided
Dimension

Alarm lighting, shadows and unsettling audio sustain a strong horror mood despite a familiar Mars plot.

Reviewed8.3 / 10Not provided
Dimension

Strong original-Xbox visuals come with long loads and momentary PDA or pause-menu stutter.

Reviewed6.5 / 10Not provided

Review sources

Not provided

Core information

Developer
id Software
Release date
2005
Platforms
Original Xbox
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
3D GraphicsDodgeSolo-friendlyLinear LevelsMain Story Under 10 HoursFast-pacedShootingThird PersonReplayablePlayer versus Environment
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
First person

Release editions

Sources

Not provided