Tom Clancy's - Splinter Cell - Double Agent
Tom Clancy's - Splinter Cell - Double Agent is a Xbox shooter game released in 2006 developed by Ubisoft. It centers on story, case, or mission progress, positioning and evasion, and weapon and firepower management, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 8.0 / 10
About this game
Tom Clancy's - Splinter Cell - Double Agent is a Xbox shooter game centered on story, case, or mission progress, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Splinter Cell follows covert operative Sam Fisher through espionage missions built around concealment, surveillance and carefully timed action. Shadows and reconnaissance gadgets help you study a space before deciding how to slip through it.
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Original XboxAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A distinct, substantial original-Xbox stealth campaign.
The original Xbox Double Agent is not a lower-resolution copy of the Xbox 360 campaign. GameSpot's direct comparison finds different missions, storytelling, trust choices, and multiplayer design on the older consoles. Balancing Fisher's standing with the terrorist group and his own agency therefore strengthens a classic stealth structure in a version-specific way. A replayable solo campaign, more than a dozen two-player cooperative missions, and separate competitive modes provide unusual breadth. The Xbox version also has stronger lighting and character and environment detail than the contemporary PS2 edition, while voice work and spy-thriller music support the undercover atmosphere. Established series controls remain coherent, though veterans will recognize much of the underlying stealth formula. Neither Xbox 360 visual claims nor PC technical problems enter this score.
Strengths
- Distinct trust decisions and generous co-op deepen the stealth package.
Weaknesses
- The underlying stealth formula is familiar to series veterans.
Who it is for: Classic Splinter Cell fans seeking the separate older-console campaign.
Play notes: Confirm the original Xbox release; the Xbox 360 game has different missions and modes.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Solo, co-op and versus content broaden longevity. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Distinct stealth missions and trust choices carry tension. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Xbox lighting, dialogue and music enrich the undercover mood. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Established Xbox stealth controls and lighting remain coherent. | Reviewed | 7.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Ubisoft
- Publisher
- Ubisoft
- Release date
- 2006
- Platforms
- Original Xbox
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Fast-pacedThird PersonDodgeReplayableHorrorSolo-friendlyLinear LevelsMain Story Under 10 HoursStory-drivenShootingPlayer versus Environment3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerCo-opSingle player
- Perspectives
- Third person
Release editions
- Original XboxWorldwide2006
Game gallery
Sources
Not provided