Dragon Quest

Dragon Quest builds fantasy journeys around visiting towns, exploring dungeons and growing stronger through battles. Its mainline adventures are known for turn-based decisions and heroic quests, while spin-offs take the same world of monsters and magic into other kinds of play.

Published collection: 48 games

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Overview

Dragon Quest builds fantasy journeys around visiting towns, exploring dungeons and growing stronger through battles. Its mainline adventures are known for turn-based decisions and heroic quests, while spin-offs take the same world of monsters and magic into other kinds of play. Representative games: Dragon Quest (1986): Begins with a lone hero's journey to defeat the Dragonlord. Dragon Quest III: The Seeds of Salvation (1988): Makes party building more flexible through a job system that lets companions change their roles. Dragon Quest VIII: Journey of the Cursed King (2004): Brings the journey into a fully polygonal 3D world, giving towns and landscapes a new sense of space. Suitable for: For players who like reaching the next town, preparing for an expedition and watching a hero or party develop over time. These mainline choices offer journeys shaped by exploration and considered battle commands, with progress accumulating across a long adventure.

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    • www.dragonquest.jpSource revision: 1