Current version:PlayStation Vita
Dragon Quest Heroes 2 - Futago no Ou to Yogen no Owari cover

Dragon Quest Heroes 2 - Futago no Ou to Yogen no Owari

Dragon Quest Heroes II combines musou crowds, class growth, broader field quests, party switching, and cooperative play. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
7.8 / 10
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About this game

Dragon Quest Heroes II combines musou crowds, class growth, broader field quests, party switching, and cooperative play. Classes, heroes, and crowds create satisfying action, while fields, bosses, and cooperation improve variety. Tasks, enemies, assets, and grinding repeat, and performance, visibility, and networking compromise play. The assessment is limited to the catalogued handheld release. This description covers the original ps-vita release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

Collected in series

Dragon Quest builds fantasy journeys around visiting towns, exploring dungeons and growing stronger through battles. Its mainline adventures are known for turn-based decisions and heroic quests, while spin-offs take the same world of monsters and magic into other kinds of play.

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PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10PlayStation Vita

Dragon Quest Heroes II combines musou crowds, class growth, broader field quests, party switching, and cooperative play.

Classes, heroes, and crowds create satisfying action, while fields, bosses, and cooperation improve variety. Tasks, enemies, assets, and grinding repeat, and performance, visibility, and networking compromise play. The assessment is limited to the catalogued handheld release. Overall, its main strengths are Classes, heroes, and crowds create satisfying action; Fields, bosses, and cooperation improve variety. Its material limitations are Tasks, enemies, assets, and grinding repeat; Performance, visibility, and networking compromise play. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Classes, heroes, and crowds create satisfying action
  • Fields, bosses, and cooperation improve variety

Weaknesses

  • Tasks, enemies, assets, and grinding repeat
  • Performance, visibility, and networking compromise play

Who it is for: Players who value classes, heroes, and crowds create satisfying action and accept this handheld release's limits.

Play notes: Expect tasks, enemies, assets, and grinding repeat and performance, visibility, and networking compromise play.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Fields, bosses, and cooperation improve variety; Performance, visibility, and networking compromise play.

Reviewed7.5 / 10Not provided
Dimension

Classes, heroes, and crowds create satisfying action; Tasks, enemies, assets, and grinding repeat.

Reviewed8.2 / 10Not provided
Dimension

Fields, bosses, and cooperation improve variety; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.4 / 10Not provided
Dimension

Judged on the original ps-vita release's input, readability, saving, and accessory conditions. Tasks, enemies, assets, and grinding repeat.

Reviewed6.6 / 10Not provided

Review sources

Not provided

Core information

Publisher
Square Enix
Release date
2016
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Class Builds3D GraphicsBoss-heavyLong-term ProgressionMelee CombatOnline Co-opFantasyThird Person
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided