Dragon Quest 6 - Realms of Reverie
Dragon Quest VI: Realms of Reverie spans parallel real and dream worlds, asking players to connect mirrored locations, uncover their identities, and build a party through vocations for turn-based battles.
- AI score · out of 10
- 8.5 / 10
About this game
Dragon Quest VI: Realms of Reverie spans parallel real and dream worlds, asking players to connect mirrored locations, uncover their identities, and build a party through vocations for turn-based battles. Dual-world exploration and vocation combinations provide a broad adventure with long-term growth, supported by appealing companions and town episodes. Mid-game direction is weak, vocation training, encounters, and travel add repetition, and the main story is less focused than the series' best. Remake conveniences still make it strong. This description covers the original nds release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Dragon Quest builds fantasy journeys around visiting towns, exploring dungeons and growing stronger through battles. Its mainline adventures are known for turn-based decisions and heroic quests, while spin-offs take the same world of monsters and magic into other kinds of play.
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Nintendo DSAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Dragon Quest VI: Realms of Reverie spans parallel real and dream worlds, asking players to connect mirrored locations, uncover their identities, and build a party through vocations for turn-based battles.
Dual-world exploration and vocation combinations provide a broad adventure with long-term growth, supported by appealing companions and town episodes. Mid-game direction is weak, vocation training, encounters, and travel add repetition, and the main story is less focused than the series' best. Remake conveniences still make it strong. Overall, its main strengths are Dual worlds and vocations create broad progression; Companions and town stories retain series charm. Its material limitations are Weak mid-game direction and repeated training or travel; Less focused narrative than the series' best. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Dual worlds and vocations create broad progression
- Companions and town stories retain series charm
Weaknesses
- Weak mid-game direction and repeated training or travel
- Less focused narrative than the series' best
Who it is for: Players who value dual worlds and vocations create broad progression and can accept the original release's limits.
Play notes: Before playing, expect weak mid-game direction and repeated training or travel and less focused narrative than the series' best; this assessment covers the original DS release.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Companions and town stories retain series charm; Less focused narrative than the series' best. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Dual worlds and vocations create broad progression; Weak mid-game direction and repeated training or travel. | Reviewed | 8.8 / 10 | Not provided |
| Dimension Companions and town stories retain series charm; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Judged on the original nds release's input, readability, saving, and accessory conditions. Weak mid-game direction and repeated training or travel. | Reviewed | 7.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- ArtePiazza
- Publisher
- Square Enix
- Release date
- 2010
- Platforms
- Nintendo DS
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Level ProgressionFantasyTurn-based CombatStory-drivenMain Story 100 Hours or MoreClass Builds3D GraphicsEpicExplorationSolo-friendlyTop-down
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Nintendo DSWorldwide2010
Game gallery
Sources
Not provided