Current version:Nintendo Switch
Travis Strikes Again: No More Heroes

Travis Strikes Again: No More Heroes

Fight through the worlds inside a mysterious console as Travis or Badman, combining melee attacks with equipped skills and searching for Death Balls between boss-led adventures.

AI score · out of 10
7.9 / 10
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About this game

Travis and Badman are pulled into the Death Drive Mk II, a console whose games become worlds to fight through. You cut through Bugs with Travis’s Beam Katana or attack with Badman’s bat, then confront each game’s boss. The settings draw on styles such as battle-action and puzzle-action. You can equip up to four special skills. They spend a gauge that refills over time, adding choices alongside ordinary attacks: one skill creates a wall that stops enemies and projectiles while letting Travis pass. Adventure segments follow the search for Death Balls that unlock further worlds, using classic-game-style scenes and character conversations. Local cooperation lets two players join forces with one Joy-Con each.

Collected in series

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.9 / 10Nintendo Switch

A fit for players drawn to skill-based brawling and a game-within-a-game setting.

Equipped skills and a regenerating gauge suggest room to shape encounters beyond basic melee attacks. The switch from boss-oriented action to conversational Death Ball hunts may appeal most to players who welcome changes of format.

Strengths

  • Limited skill slots give loadout choices a purpose, with effects such as barriers changing how enemies can approach.
  • Local cooperation offers a way to share the fighting rather than simply take turns.

Who it is for: Players interested in unconventional game settings, melee combat and local cooperative play.

Play notes: The digital base game is distinct from the Season Pass bundle; this overview covers the base adventure.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Death Ball searches between game worlds create a structural break from boss-focused action, which may suit players comfortable with dialogue interludes.

Reviewed7.5 / 10Not provided
Dimension

Choosing skills and managing their refilling gauge may reward players who enjoy adding situational tools to close-range combat.

Reviewed7.7 / 10Not provided
Dimension

The fictional console and classic-game-style adventure scenes may make the format changes feel like part of its interest in games themselves.

Reviewed8.8 / 10Not provided
Dimension

One Joy-Con per player makes local cooperation practical when a pair of Joy-Con is already available.

Reviewed7.9 / 10Not provided

Review sources

Not provided

Core information

Release date
2019
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Linear LevelsReplayableMain Story Under 10 HoursDodge3D GraphicsReal-time CombatThird PersonSolo-friendlyFast-pacedPlatforming
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle playerCo-op
Perspectives
Top-downThird person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com