Transistor
Fight through a futuristic city with a mysterious weapon, combining real-time combat with a planning mode that stops the action while you decide what to do next.
- AI score · out of 10
- 8.5 / 10
About this game
Transistor is an action RPG about wielding an unfamiliar weapon through a futuristic city and pursuing its former owners. Encounters combine real-time fighting with Turn(), a planning mode that stops the surrounding action. You can survey the situation, decide your next actions and return to the fight. Configuring combinations of Functions changes the tools you bring into those encounters. The pursuit provides the story's direction, while weapon configuration and the use of planning shape your approach to combat. Hand-painted scenes accompany a soundtrack that changes with the action. After finishing the story, the Recursion option introduces procedural battles.
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Nintendo SwitchAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A promising fit for players who enjoy interrupting action to think and experimenting with ability combinations.
Turn() can make surveying a fight part of the action rather than a separate tactical layer. Function configuration gives that planning another purpose: testing how a different setup changes your approach.
Strengths
- Stopping the action can give deliberate decision-makers room to assess an encounter.
- Function combinations offer a concrete focus for experimenting with combat setups.
Weaknesses
- The emphasis on configuring abilities may appeal less if you prefer a straightforward, largely unchanged setup.
Who it is for: Players interested in tactical action RPGs where preparation and decisions during a fight both matter.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The story followed by procedural Recursion battles offers a distinct next step for players who want to keep exploring combat combinations. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Combining Function configuration with Turn() should particularly suit players who want to think about both their tools and their next action. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Hand-painted scenes and music that responds to the action may appeal to players who want combat and presentation to feel connected. | Reviewed | 8.9 / 10 | Not provided |
| Dimension If you alternate between a television and portable play, the supported TV, tabletop and handheld modes provide those viewing choices. | Reviewed | 8.1 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Supergiant Games
- Publisher
- Supergiant Games
- Release date
- 2018
- Platforms
- Nintendo Switch
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Level ProgressionLong-term Progression3D GraphicsMain Story 20–50 HoursThird PersonTurn-based CombatExplorationFantasySolo-friendlyStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Top-down
Release editions
- Windows PCWorldwide2014
- Nintendo SwitchWorldwide2018
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com