Current version:Nintendo Switch
Super Mario Party

Super Mario Party

Roll dice and collect stars on a Mario board, choosing character-specific Dice Blocks and competing in minigames that use a single Joy-Con in different ways.

AI score · out of 10
7.9 / 10
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About this game

Super Mario Party combines a race for stars with short minigame contests. Move around the board, collect coins and pursue stars, with character-specific Dice Blocks offering different possible outcomes. Partner Party changes the contest into a two-against-two game, allowing teams to move around a grid rather than follow a fixed route. Away from the board, Challenge Road offers a solo sequence of minigame challenges, while River Survival focuses on local cooperation and Sound Stage on rhythm. The game's 80 minigames include activities such as pedaling tricycles and turning meat as it cooks. Each player uses one horizontally held Joy-Con, and play takes place in TV or tabletop mode.

Collected in series

Super Mario is Nintendo’s platform-adventure series, first launched in 1985. Mario and his friends leap through the Mushroom Kingdom and beyond, exploring colorful worlds and tackling playful challenges. Mushrooms, coins, pipes and surprising power-ups make every adventure full of discoveries.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.9 / 10Nintendo Switch

A potential fit for groups that enjoy alternating board-game decisions with physical minigame tasks.

Character dice and team movement add decisions to the pursuit of stars, while activities such as tricycle pedaling and cooking could turn the controller into part of the shared spectacle. Cooperative and rhythm-based modes offer alternatives when the group wants a different kind of contest.

Strengths

  • Character-specific dice and team grid movement provide distinct decisions within board play.
  • Local cooperation and rhythm play give a group alternatives to competing for stars.

Weaknesses

  • Uncertain dice outcomes may frustrate players who want movement to be determined entirely by their decisions.

Who it is for: Groups that enjoy board-game uncertainty, short activity changes and using Joy-Con gestures as part of play.

Play notes: Every player needs a single Joy-Con; handheld mode and the Nintendo Switch Pro Controller are unsupported.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Board play, solo challenges, local cooperation and rhythm modes provide different session structures for a group or individual to choose between.

Reviewed7.7 / 10Not provided
Dimension

Different Dice Block outcomes and Partner Party's grid movement could give planning-minded players choices to discuss without removing uncertainty.

Reviewed7.8 / 10Not provided
Dimension

Recognisable actions such as cooking and tricycle pedaling could give nearby players something concrete to react to during minigames.

Reviewed8.6 / 10Not provided
Dimension

The single-Joy-Con requirement makes controller planning important, particularly for players expecting handheld play or Pro Controller support.

Reviewed7.8 / 10Not provided

Review sources

Not provided

Core information

Publisher
Nintendo
Release date
2018
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
www.nintendo.com
Offline minimum players
1
Offline maximum players
1
Online minimum players
2
Online maximum players
4
Tags
Board and Tabletop PlaySolo-friendlyLocal Co-opPlayer versus PlayerReplayableThird PersonPlayer versus Environment
Supported game languages
SpanishSimplified ChineseJapaneseGermanFrenchEnglish
Requires base game
Not provided
Standalone
Not provided
Age ratings
ESRB: E
Play modes
MultiplayerLocal multiplayer
Perspectives
Third person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com