Super Mario Bros.
Guide Mario through timed courses by running, jumping and stomping enemies, using mushrooms and fire flowers to change his abilities on the way to Bowser.
- AI score · out of 10
- 9.3 / 10
About this game
Mario sets out to rescue Princess Peach, crossing ground, underground and underwater courses. Running and jumping carry him past obstacles, while landing on suitable enemies defeats them. The course timer keeps counting down as you advance. Items change what Mario can do. A Super Mushroom increases his size and allows him to break bricks; a Fire Flower adds a ranged fireball attack. Movement and power-up use therefore shape the route through each stretch of terrain.
Collected in series
Super Mario is Nintendo’s platform-adventure series, first launched in 1985. Mario and his friends leap through the Mushroom Kingdom and beyond, exploring colorful worlds and tackling playful challenges. Mushrooms, coins, pipes and surprising power-ups make every adventure full of discoveries.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A focused choice for players who enjoy timing jumps under a time limit.
The timer makes forward movement matter, while power-ups alter your options against enemies and blocks. This structure suits an interest in improving familiar actions.
Strengths
- A small set of actions interacts with enemies, terrain and power-ups.
Who it is for: Players who like platforming built around running and jump timing.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The countdown gives each course an explicit forward pressure. | Reviewed | 9.2 / 10 | Not provided |
| Dimension Stomping turns the landing point into both a movement and combat decision. | Reviewed | 9.7 / 10 | Not provided |
| Dimension Ground, underground and underwater settings frame the journey through different spaces. | Reviewed | 9.1 / 10 | Not provided |
| Dimension Different powered-up forms communicate changes in Mario’s available actions. | Reviewed | 8.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Nintendo
- Publisher
- Nintendo
- Release date
- 1985
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Side-scrollingReplayable2D GraphicsSolo-friendlyDodgePlatformingLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayer
- Perspectives
- Side view
Release editions
- Famicom / NESWorldwide1985
- Wii UWorldwide2013
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com