Loop Hero
Shape a hero's expedition by placing enemy, building and terrain cards around a loop. The hero walks and fights automatically, while you choose equipment and construct the route that determines the encounters ahead.
- AI score · out of 10
- 8.5 / 10
About this game
Before an expedition, choose a class and deck. As the hero circles the route, place cards to add terrain, buildings and enemies, then equip the loot gained along the way. A village, for example, restores health whenever the hero passes through it. Resources gathered on expeditions fund upgrades to the survivors' camp. At the loop's camp, decide whether to return to base or continue around the route; defeat costs much of the material collected.
Recommended games
Related game recommendations on this platform
Nintendo SwitchAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A fit for planners who enjoy shaping encounters around an automatically fighting hero.
Placing danger yourself can make survival feel tied to your decisions. Equipment changes and camp upgrades give players who enjoy preparation several ways to influence the expedition.
Strengths
- Card placement can turn encounter planning into a source of personal responsibility.
- Camp upgrades give gathered resources a purpose beyond the current expedition.
Weaknesses
- Automatic combat may feel distant if directly executing attacks is your main interest.
Who it is for: Players who enjoy deck selection, equipment choices and deciding how much expedition risk to accept.
Play notes: Defeat removes much of the gathered material, so another circuit carries a resource tradeoff.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Resources feeding camp upgrades can give successive expeditions a concrete preparation goal. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Arranging terrain and enemies may suit players who prefer preparing a challenge to performing attack inputs. | Reviewed | 8.8 / 10 | Not provided |
| Dimension The pixel-art presentation may appeal to players who favour a visibly retro visual style. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Touchscreen support offers an input option for players who prefer interacting with the display. | Reviewed | 8.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Four Quarters
- Publisher
- Devolver Digital
- Release date
- Dec 9, 2021
- Platforms
- Nintendo Switch
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Card & Tabletop · Primary genre
- Tags
- ExplorationLevel Progression3D GraphicsFantasyLong-term ProgressionTurn-based CombatThird PersonSolo-friendlyMain Story 20–50 HoursStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Top-down
Release editions
- Nintendo SwitchWorldwideDec 9, 2021
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com