Current version:Nintendo Switch
Grindstone

Grindstone

Plot sword attacks through matching monsters, use grindstones to bridge colors, and turn the resources you collect into equipment for the climb up the mountain.

AI score · out of 10
8.4 / 10
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About this game

Grindstone turns color matching into a route-planning battle. Trace an attack through monsters of the same color, then pass through a grindstone to continue along another color. Longer chains deal more damage, so the task is to read the arrangement of enemies and decide how to connect them into an attack. The climb develops through new enemies, obstacles and items that complicate those decisions. Collected grindstones can be spent on crafted equipment, linking each stage's resources to your preparations for later encounters. Staying in a level also makes it more dangerous. The recurring choice is therefore about both the path you draw and how long you remain before leaving.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10Nintendo Switch

For puzzle players who enjoy finding a better route without ignoring the cost of staying longer.

Color-changing grindstones make a chain's route more important than a simple matching group. Increasing danger adds a reason to stop, while equipment crafting gives collected resources a purpose beyond the current board.

Strengths

  • Switching colors through grindstones opens room to connect attacks that initially look separate.
  • Crafting turns collected resources into preparation choices for further progress.

Who it is for: Players who like tracing efficient puzzle routes and weighing another opportunity against a growing risk.

Play notes: Levels become more dangerous the longer you remain in them.

View scoring basis
DimensionReview stateScoreWeight
Dimension

New obstacles and equipment choices can sustain interest in the same chaining rule without requiring a claim about campaign length.

Reviewed8.1 / 10Not provided
Dimension

Color bridges and chain damage create a useful tension between an obvious match and a more carefully planned attack route.

Reviewed8.8 / 10Not provided
Dimension

Framing matches as sword attacks gives the puzzle a combat identity that may appeal to players who want more than abstract tiles.

Reviewed8.0 / 10Not provided
Dimension

Touchscreen and Pro Controller support give players a choice of input method for working through the puzzles.

Reviewed8.4 / 10Not provided

Review sources

Not provided

Core information

Developer
CAPY
Publisher
CAPY
Release date
Dec 15, 2020
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fixed CameraSlow BurnShort SessionsSolo-friendlyReplayablePuzzle Solving3D GraphicsLow Entry BarrierPick-up and PlayMain Story Under 10 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-downThird person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com