Dragon's Dogma: Dark Arisen
Dragons Dogma Dark Arisen is a Xbox 360 role-playing game released in 2013 developed by CAPCOM CO., LTD.. It centers on combat encounters, area and route exploration, and character or equipment growth, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 7.9 / 10
About this game
Dragons Dogma Dark Arisen is a Xbox 360 role-playing game centered on combat encounters, area and route exploration, and character or equipment growth. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Dragon’s Dogma is Capcom’s fantasy action RPG series, combining vocation-based combat, imposing monsters and journeys with Pawn companions. Party choices and encounters along the road give exploration much of its character.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Substantial endgame content held back by 360 performance.
The Xbox 360 Dark Arisen edition adds Bitterblack Isle to the original’s vocational variety, shareable pawns and memorable giant-monster fights. Its dangerous dungeon gives players a meaningful reason to adjust a party and master those systems rather than simply revisit familiar quests. The base campaign’s repetitive travel and thin dialogue remain; the expansion cannot silently repair them. More importantly, a direct account of this Xbox 360 edition reports frequent frame-rate loss and screen tearing. Those faults matter in a game that asks for rapid responses while climbing or avoiding large enemies. Ambitious magic and creature animation still provide spectacle, but the platform cost belongs in the technical judgment. This assessment does not transplant the more flexible PC display options or its performance into the older console release. It suits players willing to tolerate technical roughness in exchange for an unusual combat system and demanding endgame. Anyone very sensitive to visual tearing or response should choose carefully.
Strengths
- Monster battles, pawns and demanding expansion.
Weaknesses
- Uneven story, frame drops and screen tearing.
Who it is for: Action-RPG fans tolerant of older console problems.
Play notes: Xbox 360 Dark Arisen, not the PC port.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The package supplies meaningful new challenge rather than cosmetic extras. | Reviewed | 8.3 / 10 | Not provided |
| Dimension The expansion builds on a mechanically distinctive original. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Art direction succeeds more consistently than the aging console output. | Reviewed | 7.5 / 10 | Not provided |
| Dimension The documented console response meaningfully affects time-sensitive battles. | Reviewed | 5.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- CAPCOM
- Publisher
- QLOC
- Release date
- 2013
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Long-term ProgressionFantasySolo-friendlyExplorationStory-driven3D GraphicsReal-time CombatLevel ProgressionTurn-based CombatMain Story 20–50 HoursThird Person
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Windows PCWorldwide2016
- Nintendo SwitchWorldwide2019
- Xbox 360Worldwide2013
Game gallery
Sources
- www.nintendo.com