Dragon Age Origins
Dragon Age Origins is a Xbox 360 role-playing game released in 2009 developed by BioWare. It centers on combat encounters, character or equipment growth, and turn-based tactical decisions, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 8.2 / 10
About this game
Dragon Age Origins is a Xbox 360 role-playing game centered on combat encounters, character or equipment growth, and turn-based tactical decisions. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Dragon Age is BioWare’s fantasy role-playing series set in Thedas. Build a hero, fight alongside companions and make difficult choices about whom to trust or support. Conversations and personal quests give those companions a place in the adventure beyond their combat abilities.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A rich RPG with visible Xbox 360 presentation costs.
The original Xbox 360 Dragon Age: Origins begins with six distinct backgrounds and sustains its long campaign through returning characters, companion dialogue and difficult choices. Combining party abilities gives combat more to consider than raw statistics, although this release’s behind-character camera and shoulder-button switching make it harder to supervise everyone at once than on PC. A direct comparison reports smoother motion on the tested Xbox 360 build than on PS3, alongside more compressed textures, washed-out color and longer loading. That is a real version tradeoff rather than a simple all-around platform ranking. Some environments are visually plain across the work, but voices and branching writing keep the adventure absorbing for many hours. This assessment is limited to the 2009 Xbox 360 base release and does not import enhancements from later backward-compatible hardware. Console RPG players can still find a rich story here; those who prioritize image detail or close control of every party member should know its limits.
Strengths
- Branching origins, companions and steadier period console motion.
Weaknesses
- Compressed textures, longer loads and no tactical overhead view.
Who it is for: Console players seeking a long party adventure.
Play notes: Only the original Xbox 360 release is assessed.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Branching quests and party variation sustain a long campaign despite familiar detours. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Xbox 360 skills remain engaging, while the camera narrows party oversight. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Companions and voices carry the world beyond its uneven scenery. | Reviewed | 8.5 / 10 | Not provided |
| Dimension The reviewed 360 build moves more smoothly but sacrifices image and load quality. | Reviewed | 7.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- BioWare
- Publisher
- Electronic ArtsEdge of Reality
- Release date
- 2009
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Main Story 20–50 HoursLevel ProgressionReal-time Combat3D GraphicsThird PersonCommand-based CombatFantasyLong-term ProgressionSolo-friendlyTurn-based CombatExplorationStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Top-downThird person
Release editions
- Windows PCWorldwide2009
- Xbox 360Worldwide2009
- PlayStation 3Worldwide2009
Game gallery
Sources
Not provided