Dragon's Dogma
Dragon's Dogma is a PlayStation 3 role-playing game released in 2012 developed by CAPCOM CO., LTD.. It centers on combat encounters, area and route exploration, and turn-based tactical decisions, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.8 / 10
About this game
Dragon's Dogma is a PlayStation 3 role-playing game centered on combat encounters, area and route exploration, and turn-based tactical decisions. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Dragon’s Dogma is Capcom’s fantasy action RPG series, combining vocation-based combat, imposing monsters and journeys with Pawn companions. Party choices and encounters along the road give exploration much of its character.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Distinctive monster battles in a rough original adventure.
The 2012 PlayStation 3 Dragon’s Dogma is most persuasive in combat. Climbing a giant creature to find a weak point, changing vocation to alter attack range and relying on recruitable pawns make encounters feel like immediate problems to solve. Night exploration is dangerous, and long journeys reward preparation rather than treating the open world as scenery. Repeated travel can also slow the adventure, however, while mission dialogue and central characters lack the vitality of the combat. Huge monsters and powerful magic provide striking spectacle within a fairly conventional fantasy setting. This rating applies only to the original PS3 base game. Bitterblack Isle from Dark Arisen, later console remasters and PC display options are not silently included. Players willing to accept narrative and travel friction for an unusual action system will discover something distinctive. Those who prioritize consistently strong storytelling may be less satisfied with the original release.
Strengths
- Monster climbing, vocations and pawn cooperation.
Weaknesses
- Repetitive travel and underwritten missions.
Who it is for: Players who value combat and hazardous exploration.
Play notes: The 2012 PS3 base release, without Dark Arisen.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Exploration has real danger but uneven pacing and storytelling. | Reviewed | 7.2 / 10 | Not provided |
| Dimension Combat supplies a distinctive identity in an otherwise familiar fantasy setting. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Spectacle is memorable even when the fiction is less so. | Reviewed | 7.6 / 10 | Not provided |
| Dimension These original-console frictions affect monster encounters and inventory management. | Reviewed | 6.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- CAPCOM
- Publisher
- CAPCOM
- Release date
- 2012
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Solo-friendlyStory-drivenMain Story 20–50 HoursLevel ProgressionCommand-based Combat3D GraphicsTurn-based CombatExplorationFantasyLong-term ProgressionThird PersonReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided