Current version:Xbox 360
Assassins Creed Rogue

Assassin's Creed - Rogue

Assassins Creed Rogue is a Xbox 360 role-playing game released in 2014 developed by Ubisoft. It centers on turn-based tactical decisions, combat and party setup, and character progression, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.5 / 10
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About this game

Assassins Creed Rogue is a Xbox 360 role-playing game centered on turn-based tactical decisions, combat and party setup, and character progression. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.5 / 10Xbox 360

Enjoyable Xbox 360 sailing with a short, recycled campaign.

Assassin’s Creed Rogue on Xbox 360 carries forward Black Flag’s sailing, forts and stealth, but Shay’s allegiance to the Templars reverses some familiar assumptions. Hidden Assassins can ambush him, enemy crews may board the Morrigan, and icebergs or narrow rivers complicate naval positioning. Those additions make a proven travel loop enjoyable again. New York, the River Valley and the North Atlantic contain plenty of optional work, yet the main story consists of only six sequences and there is no competitive multiplayer. Shay’s changed moral viewpoint is more distinctive than the nearly reused menus and animations. A firsthand Xbox 360 review describes graphical behavior close to Black Flag on that console, with some refinement to clipping and animation jitter. This does not establish how the PS3 or later releases run. The game works best for followers already invested in its characters and ready for more sailing. Newcomers may find the short narrative and recycled systems less rewarding.

Strengths

  • Reverse ambushes and icy seas broaden exploration.

Weaknesses

  • Brief story, reused assets and absent versus play.

Who it is for: Black Flag followers seeking another naval journey.

Play notes: Original Xbox 360 only; no cross-platform tech inference.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Side activity outlasts the short story.

Reviewed7.0 / 10Not provided
Dimension

New threats enliven familiar sailing.

Reviewed7.9 / 10Not provided
Dimension

Story perspective exceeds asset novelty.

Reviewed7.6 / 10Not provided
Dimension

Xbox 360 delivery is serviceable, not transformed.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Ubisoft
Release date
2014
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-drivenLevel Progression3D GraphicsExplorationFantasySolo-friendlyCommand-based CombatTurn-based CombatThird PersonMain Story 20–50 HoursLong-term Progression
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
Third person

Release editions

Sources

Not provided