Darksiders
Darksiders is a Xbox 360 role-playing game released in 2010 developed by Vigil Games. It centers on combat encounters, area and route exploration, and character or equipment growth, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 8.1 / 10
About this game
Darksiders is a Xbox 360 role-playing game centered on combat encounters, area and route exploration, and character or equipment growth. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Darksiders follows the Horsemen through a ruined world caught between Heaven and Hell. Its adventures mix supernatural combat with exploration and character growth, while different entries give each rider a different way to fight.
Recommended games
Related game recommendations on this platform
Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Tools and combat work well together, though dungeon backtracking slows the adventure.
The original Darksiders on Xbox 360 combines combat, tool-based exploration and dungeon mechanisms into a coherent adventure. New equipment opens routes while also providing ways to handle enemies, giving progression tangible purpose. Weapon combinations and finishers make fighting enjoyable, although the broader adventure matters more than mastering an exceptionally complex move set. Large dungeons sometimes require too much backtracking after the solution is understood. Exaggerated figures, elaborate costumes and choral music give the ruined world a distinctive identity. A patched-period retail Xbox 360 playthrough reported no tearing but several crashes; flexible manual saving helps protect progress. This is an assessment of the historical original release, excluding Warmastered performance, visuals and additional features.
Strengths
- Tools serve puzzles and combat
- Coherent apocalyptic presentation
Weaknesses
- Excessive dungeon backtracking
- Crashes in the reviewed build
Who it is for: Players who enjoy dungeon exploration alongside action combat.
Play notes: Historical original, excluding Warmastered. The reviewed Xbox 360 build benefits from frequent saving.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Purposeful exploration is slowed by backtracking and sprawling dungeons. | Reviewed | 7.6 / 10 | Not provided |
| Dimension Tools and combat form a strong, coherent progression loop. | Reviewed | 8.5 / 10 | Not provided |
| Dimension A coherent visual and musical identity gives the apocalypse character. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Flexible saving mitigates, but does not remove, stability costs. | Reviewed | 7.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Vigil Games
- Publisher
- THQ
- Release date
- 2010
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Exploration3D GraphicsReal-time CombatMain Story 20–50 HoursLong-term ProgressionSolo-friendlyWarLevel ProgressionStory-drivenThird PersonFantasyTurn-based Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2010
- PlayStation 3Worldwide2010
Game gallery
Sources
Not provided