Current version:Xbox 360
Skylanders Giants

Skylanders Giants

Skylanders Giants is a Xbox 360 role-playing game released in 2012 developed by Toys for Bob. It centers on area exploration, combat and party setup, and character progression, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.8 / 10
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About this game

Skylanders Giants is a Xbox 360 role-playing game centered on area exploration, combat and party setup, and character progression. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10Xbox 360

An engaging toy-powered family adventure, with the real cost and accessory dependence worth checking first.

On Xbox 360, Skylanders Giants makes collecting figures part of the interaction rather than mere decoration. Put a toy on the USB Portal of Power and its character enters the colourful adventure; upgrades, currency and experience travel with the figure. Giants shift specific obstacles, elemental heroes access different side routes, and the simple combat works well when family members swap characters or play together. Arenas, challenges and the Skystones mini-game add worthwhile diversions beyond the story. Humorous voices and buoyant music suit the audience, even if the plot is slight and some musical phrases repeat. Its biggest qualification is cost, but the distinction matters: the starter figures can take players through the main campaign, whereas seeing every optional elemental area invites more purchases. The sequel retains much of its predecessor's structure, and a cross-version contemporary review notes occasional slowdown and clipping. Xbox 360 does not have the Wii U edition's GamePad conveniences, so those do not raise this release's score. A used disc alone is not enough: a compatible Xbox 360 portal and usable figures are needed. For households already equipped for it, this remains approachable, cheerful co-op action.

Strengths

  • Physical figures carry satisfying progression
  • Good family co-op and extra activities
  • Bright cast and voice presentation

Weaknesses

  • Full exploration asks for more figures
  • Portal and toys are required to play
  • Familiar sequel design and minor visual blemishes

Who it is for: Families with compatible accessories who enjoy light action and collecting.

Play notes: Xbox 360 edition only; confirm a compatible portal and figures when buying second-hand.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A generous side loop supports replay, but full completion is tied to additional figure purchases.

Reviewed7.6 / 10Not provided
Dimension

Toy swapping and figure-carried progression elevate simple combat, though Giants are an extension rather than a revolution.

Reviewed8.0 / 10Not provided
Dimension

Voice work and buoyant cartoon personality fit the audience, despite a simple tale and recurring musical cues.

Reviewed8.0 / 10Not provided
Dimension

A USB portal and figures are mandatory, and occasional slowdown and clipping temper otherwise accessible play.

Reviewed7.3 / 10Not provided

Review sources

Not provided

Core information

Developer
Toys for Bob
Release date
2012
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
FantasyThird PersonMain Story 20–50 HoursExplorationSolo-friendlyLevel ProgressionLong-term ProgressionTurn-based CombatStory-driven3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle playerCo-op
Perspectives
Top-down

Release editions

Sources

Not provided