Current version:Famicom / NES
Arkanoid

Arkanoid

Move Vaus to rebound an energy ball into walls, keeping the ball in play. Capsules can widen the craft, slow or split the ball, or add laser fire, replacing the previous effect.

AI score · out of 10
8.4 / 10
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About this game

Arkanoid makes the moving Vaus craft your tool for rebounding an energy ball into space walls. Position it to keep the ball in play and send it back toward the remaining targets. Gold walls cannot be destroyed, so the layout also includes permanent barriers. Falling capsules change the situation by widening Vaus, slowing or splitting the ball, or adding a laser. Each new capsule replaces the previous effect. The original manual describes both standard left-right controls and a dedicated turning-knob controller.

Collected in series

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10Famicom / NES

For players who enjoy positioning and deciding whether to change a useful power.

Permanent walls affect the ball’s routes, while replacement powers make collection a choice. That combination may suit players who enjoy adapting to a changing playfield.

Strengths

  • Capsules alter the current task instead of merely adding points.

Who it is for: Players who enjoy rebound aiming and selective power-up collection.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Remaining walls and changing capsules give each field a developing state.

Reviewed8.2 / 10Not provided
Dimension

Positioning Vaus and choosing a capsule both affect the next exchange.

Reviewed8.5 / 10Not provided
Dimension

A spacecraft, energy ball and space walls give the brick-breaking rules a science-fiction identity.

Reviewed8.3 / 10Not provided
Dimension

The original release offers standard directional movement as well as documented knob control.

Reviewed8.3 / 10Not provided

Review sources

Not provided

Core information

Developer
Taito
Publisher
Taito
Release date
1987
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Pick-up and PlayFixed Camera2D GraphicsArcade StylePuzzle SolvingPixel Art
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
Side view

Release editions

Sources

  • www.digitpress.comSource revision: 1
  • www.digitpress.com