BurgerTime
Walk over giant ingredients to drop them into burgers, while food enemies chase the chef. Falling food can clear a path, and limited pepper buys a chance to slip past pursuers.
- AI score · out of 10
- 8.2 / 10
About this game
Peter Pepper must assemble every burger by moving across platforms and dropping ingredients onto the plates below. Food enemies chase him, so the same route must advance the cooking and avoid contact. Time a falling ingredient to carry or crush an enemy, or use limited pepper to stop one long enough to pass. Bonus food replenishes pepper. Taking too long makes pursuers faster, making a planned route useful beyond simply reaching the nearest ingredient.
Collected in series
BurgerTime turns building a burger into a chase through platforms and ladders. Chef Peter Pepper walks over ingredients to drop them into place, dodging hostile food and using pepper to make a little breathing room.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A pursuit game where the stage objective doubles as an attack.
Dropping ingredients changes both progress and enemy position. Pepper provides breathing room, but its limited supply discourages treating it as a permanent shield.
Strengths
- Cooking and dealing with enemies use the same moving ingredients.
Who it is for: Players who like route planning while being chased.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Enemy acceleration discourages lingering over an unfinished stage. | Reviewed | 8.0 / 10 | Not provided |
| Dimension A useful ingredient drop can solve a pursuit and complete part of a burger. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Oversized food makes the platform objective literal and recognizable. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Pepper is a temporary, limited escape tool that can be replenished. | Reviewed | 8.3 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Data East
- Publisher
- Data East
- Release date
- 1987
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Cooking and FoodArcade StyleFixed CameraPlatformingPuzzle Solving2D GraphicsSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Side view
Release editions
- Famicom / NESWorldwide1987
- WiiWorldwide2011
Game gallery
Sources
- www.nintendo.co.jpSource revision: 1
- www.nintendo.co.jp