Pac-Man
Move Pac-Man through a maze, collecting cookies while avoiding pursuing ghosts. Power cookies reverse the chase, turning a dangerous encounter into a chance to go on the offensive.
- AI score · out of 10
- 8.5 / 10
About this game
Pac-Man’s task is built around movement through a maze: keep eating its cookies while staying away from the ghosts that pursue you. Route choice is therefore tied to the positions of both the food and the threats moving around it. Power cookies change that relationship by reversing attack and defence. Reaching one is more than another collection task; it provides a different way to respond to nearby ghosts. This Famicom version brings the arcade game’s maze-and-chase premise to the home console.
Collected in series
Pac-Man turns eating dots and escaping ghosts into a game of routes, timing and sudden reversals. Its maze-chase roots have grown into inventive score challenges and platform adventures, giving the familiar yellow character different ways to explore and outwit enemies.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
For players who enjoy route choices within a clear chase-and-escape rule.
Food collection and ghost avoidance share the same space, so route choices serve competing needs. Reversing the chase can give those decisions a distinct change of emphasis.
Strengths
- A power cookie changes the meaning of approaching a ghost.
Who it is for: Players who enjoy maze navigation and judging when to escape or pursue.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Power cookies change the immediate goal within the continuing maze chase. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Collecting food while avoiding pursuers creates competing movement goals. | Reviewed | 8.8 / 10 | Not provided |
| Dimension The maze, cookies and ghost pursuers give the rules a concrete visual theme. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Original-release performance remains unverified. | Reviewed | 8.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Bandai Namco
- Publisher
- Bandai Namco
- Release date
- 1993
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- 2D GraphicsReplayableArcade StylePuzzle SolvingReal-time CombatShort Sessions
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Top-down
Release editions
- Famicom / NESWorldwide1993
Game gallery
Sources
- www.nintendo.co.jpSource revision: 1
- www.nintendo.co.jp