Babel no Tou
Rearrange stair-shaped stones to build a route to each floor’s exit. Every lift costs power, so a workable staircase also has to fit your remaining moves.
- AI score · out of 10
- 8.3 / 10
About this game
Indy climbs a tower by rearranging its unusual stair-shaped stones. Carry one at a time, place it to extend a route and reach a supported, unblocked exit. Stones keep their orientation, and carrying one limits movement across drops and vines. Each lift consumes power, making unnecessary moves costly. Mural rooms also contain pictures needed for the summit. If a floor becomes impossible, restarting lets you rethink the sequence at the cost of a mistake.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A climbing puzzle about the order and cost of moving stones.
A route must work spatially and within the power budget. The restrictions make looking ahead useful before lifting anything.
Strengths
- Each stone has a clear role in constructing the escape route.
Who it is for: Players who like planning moves and checking spatial constraints.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The power budget gives each floor a self-contained problem. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Stair construction connects the puzzle directly to movement. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Visible stair shapes communicate how a route can be assembled. | Reviewed | 8.2 / 10 | Not provided |
| Dimension A restart supports another attempt, but it is not a free undo. | Reviewed | 8.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Bandai Namco
- Publisher
- Bandai Namco
- Release date
- 1986
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genrePuzzle
- Tags
- Steep Learning CurveLinear LevelsPuzzle SolvingMythologySolo-friendlyPick-up and PlayFixed CameraReplayable2D GraphicsPixel ArtShort Sessions
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Famicom / NESWorldwide1986
Game gallery
Sources
- setsumei.cloudfree.jpSource revision: 1
- setsumei.cloudfree.jp