ULTRA STREET FIGHTER II: The Final Challengers
Choose a fighter, practise special moves and face successive rivals in Arcade or another player in Versus. Buddy Battle changes the arrangement by letting partners fight the computer together.
- AI score · out of 10
- 7.0 / 10
About this game
This edition of Street Fighter II centres on character-based bouts. Learn special-move combinations in Training, work through Arcade's sequence of opponents, or challenge another player in Versus. Evil Ryu and Violent Ken join the cast, while the visual options let you choose between modern HD artwork and the classic look. Buddy Battle turns a bout into cooperation against the computer. For a different interaction, Way of the Hado puts you in Ryu's first-person view and uses both Joy-Con with motion and button inputs. Handheld players can also use Lite touchscreen shortcuts for special moves, although charge moves still need their charge time.
Collected in series
Street Fighter is Capcom’s fighting series, where one-on-one bouts turn on spacing, timing and each character’s techniques. Learning when to approach, defend or answer an opening gives even a short match plenty to think about.
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Nintendo SwitchAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Suited to players who want both practice-led duels and a cooperative way to share Street Fighter II.
Training and Arcade give learning a fighter a concrete purpose, while Buddy Battle offers a change from competing with a friend. Lite shortcuts can reduce the input burden, but the retained charge requirement means they do not remove every execution rule.
Strengths
- Buddy Battle gives partners a shared opponent instead of requiring them to compete.
- The graphics selector accommodates a preference for either classic sprites or the newer HD treatment.
Who it is for: Players interested in practising fighting-game moves, local rivalries or cooperative bouts against the computer.
Play notes: Way of the Hado uses both Joy-Con with motion inputs; Lite touch shortcuts are a separate handheld control option.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Arcade provides a sequence of opponents, whereas Buddy Battle offers a different social goal without requiring another campaign structure. | Reviewed | 5.8 / 10 | Not provided |
| Dimension Moving from Training into Arcade or Versus should suit players who enjoy turning rehearsed move combinations into practical decisions. | Reviewed | 7.9 / 10 | Not provided |
| Dimension Being able to choose the graphical style lets nostalgia or a preference for modern artwork guide the visual experience. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Lite touchscreen inputs can ease command execution in handheld play, while charge moves retain a timing condition to learn. | Reviewed | 6.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- CAPCOM
- Publisher
- CAPCOM
- Release date
- 2017
- Platforms
- Nintendo Switch
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Fighting · Primary genre
- Tags
- Fast-pacedCombosPlayer versus Player2D GraphicsMelee CombatSolo-friendlySide-scrollingShort SessionsReplayableReal-time CombatArcade Style
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Side view
Release editions
- Nintendo SwitchWorldwide2017
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com