SSX
SSX is a PlayStation 3 racing game released in 2012 developed by Electronic Arts. It centers on vehicle control, route judgment, and speed and overtaking management, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.6 / 10
About this game
SSX is a PlayStation 3 racing game centered on vehicle control, route judgment, and speed and overtaking management. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Recommended games
Related game recommendations on this platform
PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Exhilarating high-speed trick racing, with survival design and uneven rewind pulling against the flow.
The 2012 PS3 SSX gives downhill boarding three jobs: win races, build trick scores and survive dangerous peaks. Tricks feed boost, so a race asks for a balance between the fastest line and enough aerial risk to keep moving. Nine mountain ranges add hazards and specialized equipment, making familiar controls answer changing challenges. Alpine scenery and music that reacts to the Tricky meter generate a powerful sense of speed; the team rivalry is little more than a frame. Offline World Tour and free exploration leave many routes and scores to revisit. Yet some survival runs stack pits, darkness or gear requirements so aggressively that practice becomes repeated failure and equipment farming. PS3 coverage confirms both button and stick trick inputs plus a rewind aid. Rewind is less useful in races because opposing riders keep moving while the player travels backward. This rating covers the offline package. RiderNet and Global Events mattered to the launch design, but their current service state has not been verified and is not counted as a present benefit.
Strengths
- Three event goals give a strong high-speed trick system range
- Alpine spectacle and reactive music lift every good run
Weaknesses
- Sharp survival spikes and gear gates
- Race rewind cannot restore lost ground against the AI
Who it is for: Players who enjoy replaying routes for faster times and higher trick scores.
Play notes: Offline PS3 assessment; current RiderNet and Global Events availability is unverified.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Nine mountain ranges reward replay, while gear gates and spikes interrupt progression. | Reviewed | 7.4 / 10 | Not provided |
| Dimension Tricks, racing lines and survival goals create variety, though hazards interrupt the flow. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Responsive music and alpine spectacle sell speed better than the slight plot does. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Flexible trick inputs help, but rewind cannot undo the opponents' race progress. | Reviewed | 6.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Electronic Arts
- Publisher
- Electronic Arts
- Release date
- 2012
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Racing · Primary genreSports
- Tags
- Solo-friendlyReplayableDodgeShort SessionsDriving and RacingThird PersonMain Story Under 10 HoursFast-pacedPick-up and PlayPlayer versus Player
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2012
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided