Current version:PlayStation 3
SSX

SSX

SSX is a PlayStation 3 racing game released in 2012 developed by Electronic Arts. It centers on vehicle control, route judgment, and speed and overtaking management, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.6 / 10
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About this game

SSX is a PlayStation 3 racing game centered on vehicle control, route judgment, and speed and overtaking management. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.6 / 10PlayStation 3

Exhilarating high-speed trick racing, with survival design and uneven rewind pulling against the flow.

The 2012 PS3 SSX gives downhill boarding three jobs: win races, build trick scores and survive dangerous peaks. Tricks feed boost, so a race asks for a balance between the fastest line and enough aerial risk to keep moving. Nine mountain ranges add hazards and specialized equipment, making familiar controls answer changing challenges. Alpine scenery and music that reacts to the Tricky meter generate a powerful sense of speed; the team rivalry is little more than a frame. Offline World Tour and free exploration leave many routes and scores to revisit. Yet some survival runs stack pits, darkness or gear requirements so aggressively that practice becomes repeated failure and equipment farming. PS3 coverage confirms both button and stick trick inputs plus a rewind aid. Rewind is less useful in races because opposing riders keep moving while the player travels backward. This rating covers the offline package. RiderNet and Global Events mattered to the launch design, but their current service state has not been verified and is not counted as a present benefit.

Strengths

  • Three event goals give a strong high-speed trick system range
  • Alpine spectacle and reactive music lift every good run

Weaknesses

  • Sharp survival spikes and gear gates
  • Race rewind cannot restore lost ground against the AI

Who it is for: Players who enjoy replaying routes for faster times and higher trick scores.

Play notes: Offline PS3 assessment; current RiderNet and Global Events availability is unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Nine mountain ranges reward replay, while gear gates and spikes interrupt progression.

Reviewed7.4 / 10Not provided
Dimension

Tricks, racing lines and survival goals create variety, though hazards interrupt the flow.

Reviewed7.8 / 10Not provided
Dimension

Responsive music and alpine spectacle sell speed better than the slight plot does.

Reviewed8.2 / 10Not provided
Dimension

Flexible trick inputs help, but rewind cannot undo the opponents' race progress.

Reviewed6.9 / 10Not provided

Review sources

Not provided

Core information

Release date
2012
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyReplayableDodgeShort SessionsDriving and RacingThird PersonMain Story Under 10 HoursFast-pacedPick-up and PlayPlayer versus Player
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
Third person

Release editions

Sources

Not provided