Current version:PlayStation 3
Grid Autosport

GRID Autosport

Grid Autosport is a PlayStation 3 racing game released in 2014 developed by Codemasters. It centers on driving and route control, vehicle control, and route judgment, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.8 / 10
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About this game

Grid Autosport is a PlayStation 3 racing game centered on driving and route control, vehicle control, and route judgment. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10PlayStation 3

Strong racing with a thinner career layer.

The original PlayStation 3 GRID Autosport puts the series back on the race track. Touring, street and endurance events call for different lines and degrees of patience, while handling between arcade and simulation lets newcomers compete without removing the satisfaction of finding a better braking point. Damage affects the car, the AI is reasonably fair, and a restored cockpit view makes each contest more tangible. There are enough locations and seasons to support continued play, yet the career has less sponsorship and team management than the first GRID. Progress can therefore feel like completing one contract after another rather than building a racing organization. The direct PS3 review praises varied scenery and visible crash effects, while finding cockpit interiors comparatively plain. Its observations also establish PS3 viewing and assist options. They do not constitute a universal frame-rate test across patches. Nothing about the later Switch port’s graphic modes or digital pedals is transferred into this PlayStation 3 judgment.

Strengths

  • Balanced handling, damage and cockpit view.

Weaknesses

  • Simplified career management and plain interiors.

Who it is for: Racers who want accessible but meaningful handling.

Play notes: Original PS3 only; Switch port behavior is excluded.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Broad events are tempered by a thinner career structure.

Reviewed7.4 / 10Not provided
Dimension

Balanced handling makes racing approachable and rewarding.

Reviewed8.0 / 10Not provided
Dimension

Varied scenery and damage support immersion.

Reviewed7.9 / 10Not provided
Dimension

PS3 camera and assist choices ease driving without invented performance claims.

Reviewed7.5 / 10Not provided

Review sources

Not provided

Core information

Publisher
Codemasters
Release date
2014
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Short SessionsMain Story Under 10 HoursDodgePick-up and PlayDriving and RacingPlayer versus PlayerReplayableThird PersonFast-pacedSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
First personThird person

Release editions

Sources

  • feralinteractive.com