Current version:PlayStation 3
Blur

Blur

Blur is a PlayStation 3 racing game released in 2010 developed by Bizarre Creations. It centers on driving and route control, vehicle control, and route judgment, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.8 / 10
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About this game

Blur is a PlayStation 3 racing game centered on driving and route control, vehicle control, and route judgment. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10PlayStation 3

Sharp combat racing with a repetitive solo path and online caveat.

Blur on PlayStation 3 mixes recognizably real cars and semi-arcade handling with shields, repairs, shunts and lightning. Weapons reward timing and counterplay: even a dangerous homing attack can be evaded with skill, giving overtakes a satisfying dramatic edge. Different tracks, destruction events and checkpoints support a roughly six-hour career, but solo progression grows repetitive. At launch, the more durable attraction was the lobby, unlock and challenge structure around multiplayer. Neon effects and particularly strong weapon audio make each exchange readable and exciting. A direct 2010 PS3 review documents the handling and contemporary PSN scoreboards and social features. It does not establish that those network systems or a substantial player population still exist today. Offline racing remains an engaging foundation, but anyone considering the game mainly for multiplayer should verify present conditions before treating historical praise as a current service guarantee.

Strengths

  • Weapon counterplay, handling and sound stand out.

Weaknesses

  • Repetitive career and unverified current multiplayer.

Who it is for: Players who enjoy powered-up real-car racing.

Play notes: 2010 PSN observations do not prove current service.

View scoring basis
DimensionReview stateScoreWeight
Dimension

单人够玩,深度曾在联机。

Reviewed7.3 / 10Not provided
Dimension

道具加入策略而非纯运气。

Reviewed8.1 / 10Not provided
Dimension

音效十分有效。

Reviewed8.1 / 10Not provided
Dimension

原版手感可取,联网未核。

Reviewed7.4 / 10Not provided

Review sources

Not provided

Core information

Release date
2010
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Driving and RacingShort SessionsDodgePlayer versus PlayerThird PersonPick-up and PlayMain Story Under 10 HoursFast-pacedReplayableSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
First personThird person

Release editions

Sources

Not provided