Current version:PlayStation 3
MotorStorm

MotorStorm

MotorStorm is a PlayStation 3 racing game released in 2006 developed by Evolution Studios. It centers on driving and route control, vehicle control, and route judgment, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.8 / 10
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About this game

MotorStorm is a PlayStation 3 racing game centered on driving and route control, vehicle control, and route judgment. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10PlayStation 3

Excellent vehicle-route decisions survive within a limited offline package.

MotorStorm puts light bikes and heavy trucks in the same race without asking them to take the same path. Mud, ledges and narrow shortcuts impose different costs on each vehicle class, making route choice and opponent positioning central to success. Dust, debris and canyon lighting communicate the violence effectively. The base track selection and repeated multi-lap event format are less varied, while the absence of split-screen restricts shared play. The updated two-dimensional vehicle selector improves menu delays, but substantial waits before races remain a practical drawback. Official online services have ended, so this assessment concerns the surviving offline base game. Its appeal is strongest for players who enjoy learning vehicle-specific lines and accept that historical online experiences are no longer part of the standard offering.

Strengths

  • Distinct vehicle and route relationships
  • Forceful off-road atmosphere

Weaknesses

  • Limited offline event variety
  • Substantial pre-race waits
  • No split-screen and official online services ended

Who it is for: Arcade racing players interested in intense competition and track mastery.

Play notes: Use available game updates; this assessment covers offline base content.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Track mastery has depth, but event variety is narrow and official online play has ended.

Reviewed6.7 / 10Not provided
Dimension

Vehicle-specific routes and collision pressure create excellent racing decisions.

Reviewed8.5 / 10Not provided
Dimension

Terrain, debris and lighting convey the race's force exceptionally well.

Reviewed8.7 / 10Not provided
Dimension

Updates improve selection, but substantial pre-race waits still impede short sessions.

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Release date
2006
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ReplayablePlayer versus PlayerFast-pacedPick-up and PlayThird PersonMain Story Under 10 HoursShort SessionsDriving and RacingSolo-friendlyDodge
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
First personThird person

Release editions

Sources

Not provided