Current version:Nintendo Switch
Spiritfarer

Spiritfarer

Guide spirits toward their final farewell while building their home at sea. As Stella, you arrange your boat, grow food and cook meals tailored to its passengers.

AI score · out of 10
8.5 / 10
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About this game

Spiritfarer puts you in charge of a boat carrying spirits to the afterlife. You play Stella, welcoming animal-like passengers and helping them work through the regrets they bring aboard. Their stories develop during the voyage, leading toward the time when each is ready to depart. Caring for them involves concrete work. Arrange cabins and facilities, cultivate onboard fields, fish for ingredients and prepare meals your passengers enjoy. You can also offer a hug: tending to someone here extends beyond providing a room and food. The boat combines these practical activities with the passengers' individual stories. Optional local cooperation lets another player join the journey as Daffodil, Stella's cat.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.5 / 10Nintendo Switch

A voyage for players who find meaning in caring routines and stories of letting go.

Preparing a passenger's food and helping with their regrets can make management feel personal. The same design asks you to value everyday care as part of the story, rather than treating it only as work between conversations.

Strengths

  • Passenger preferences can give cooking a personal purpose.
  • Boat layout offers a practical way to shape the passengers' shared home.

Weaknesses

  • If you mainly want uninterrupted storytelling, growing food and preparing meals may feel like detours.

Who it is for: Players interested in arranging a living space and expressing care through small actions.

Play notes: Death and farewell are central themes of the passengers' journey.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The movement from meeting spirits to addressing their regrets and saying goodbye suggests a rhythm built around relationships.

Reviewed8.0 / 10Not provided
Dimension

Serving food a passenger enjoys can turn resource work into a specific act of care.

Reviewed8.7 / 10Not provided
Dimension

Animated, animal-like passengers may make the abstract subject of death easier to approach through individual characters.

Reviewed9.0 / 10Not provided
Dimension

The second player's local cat role offers a way to share the voyage with someone who prefers joining another person's adventure.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Release date
Aug 18, 2020
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ConstructionLocal Co-opSolo-friendlyCraftingLife SimulationResource ManagementSlow BurnCozyExplorationSide-scrolling
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayerCo-op
Perspectives
Side view

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com