Current version:Wii U
Paper Mario - Color Splash

Paper Mario - Color Splash

Paper Mario - Color Splash is a Wii U role-playing game released in 2016 developed by Intelligent Systems. It centers on combat encounters, turn-based tactical decisions, and story, case, or mission progress, with controls, information, and pacing arranged around the GamePad touch screen, gyroscope, dual sticks, television display, and Pro Controller where supported.

AI score · out of 10
7.7 / 10
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About this game

Paper Mario - Color Splash is a Wii U role-playing game centered on combat encounters, turn-based tactical decisions, and story, case, or mission progress. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD television output and the GamePad screen need to divide maps, status, touch input, and primary focus clearly. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include GamePad battery life and range, shifts between two screens, loading, performance, and retired online and Miiverse services affect the current release. This description covers only this platform release and does not import features from other editions.

Collected in series

Super Mario is Nintendo’s platform-adventure series, first launched in 1985. Mario and his friends leap through the Mushroom Kingdom and beyond, exploring colorful worlds and tackling playful challenges. Mushrooms, coins, pipes and surprising power-ups make every adventure full of discoveries.

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Wii U

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.7 / 10Wii U

Good Wii U role-playing experience

Paper Mario - Color Splash centers on combat encounters, turn-based tactical decisions, and story, case, or mission progress. Story beats, exploration, and progression resources support a longer campaign, giving the release understandable goals and a recognizable play rhythm. It arranges controls and information around the GamePad touch screen, gyroscope, dual sticks, television display, and Pro Controller where supported. Characters, world building, environments, and music carry most of the atmosphere, while the main genre limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. The assessment also covers camera behavior, saving, controllers, language, accessories, and service status for this release. GameNavo judges four dimensions independently before applying fixed weights and excludes press aggregates, user ratings, sales, popularity, source length, media count, and title recognition. Platform merit is recorded only when a concrete hardware use or version implementation supports a small adjustment.

Strengths

  • combat encounters, and turn-based tactical decisions provide a readable mechanical foundation.
  • Progress is divided into understandable stages, tasks, matches, or growth milestones.
  • Visual, audio, and interface feedback support the principal rules and state changes.

Weaknesses

  • Dense text, menu layers, repeated battles, loading, or language dependence can slow progress.
  • GamePad battery life and range, shifts between two screens, loading, performance, and retired online and Miiverse services affect the current release.

Who it is for: Players who enjoy role-playing games, accept Wii U control and information conventions, and want to judge this release on its own terms.

Play notes: This review covers the Wii U release without conveniences from other platforms and does not represent a complete playthrough.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Story beats, exploration, and progression resources support a longer campaign. This dimension weighs new-goal frequency, the difficulty or progression curve, repetition, recovery after failure, and how much content remains after online features retire.

Reviewed7.0 / 10Not provided
Dimension

Paper Mario - Color Splash builds its main loop around combat encounters, turn-based tactical decisions, and story, case, or mission progress. The score considers whether input feedback, decision space, and system depth continue to support its goals, while accounting for dense text, menu layers, repeated battles, loading, or language dependence can slow progress.

Reviewed7.5 / 10Not provided
Dimension

Characters, world building, environments, and music carry most of the atmosphere, and this platform specifically asks whether HD television output and the GamePad screen need to divide maps, status, touch input, and primary focus clearly. Readability and stylistic consistency matter rather than resolution or hardware scale by itself.

Reviewed9.0 / 10Not provided
Dimension

Technical usability covers response, camera behavior, saving, controllers, language, accessories, and service status for this release. GamePad battery life and range, shifts between two screens, loading, performance, and retired online and Miiverse services affect the current release; conveniences from emulators or other platforms receive no credit.

Reviewed7.7 / 10Not provided

Review sources

Not provided

Core information

Publisher
Nintendo
Release date
2016
Platforms
Wii U
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
FantasyReplayableStory-drivenInvestigationTurn-based CombatCard Play3D GraphicsPuzzle SolvingSide-scrollingExplorationHumorousCommand-based CombatSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

Not provided