Current version:Nintendo Switch
My Friend Pedro

My Friend Pedro

Shoot through the underworld under a sentient banana's direction, combining independently aimed weapons, aerial movement and slow motion to attack enemies from different angles.

AI score · out of 10
7.5 / 10
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About this game

My Friend Pedro puts a gunman under the direction of a sentient banana and sends him through the criminal underworld. You shoot while turning through the air, aim each weapon separately and activate slow motion during fights. Bullets can also ricochet into enemies, giving you another way to line up a shot. The recurring decisions concern where to direct each weapon, when to slow the action and how to combine movement with an attack. Shooting is punctuated by a motorcycle chase and physics-based puzzles, so the journey also asks you to handle situations beyond aiming at the next opponent.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.5 / 10Nintendo Switch

A promising fit for players who enjoy arranging elaborate gunplay.

Split aiming and ricochets suggest room to think about shot placement beyond the nearest target. Combining those choices with aerial movement may appeal most when executing a planned sequence is part of the pleasure.

Strengths

  • Independent aiming gives players a reason to consider threats in different directions.
  • Slow motion may make an airborne attack easier to plan deliberately.

Weaknesses

  • Physics puzzles may interrupt the momentum for players who mainly want continuous shooting.

Who it is for: Players drawn to acrobatic combat and experimenting with firing angles.

Play notes: Enjoying the shooting alone may not be enough if you dislike switching to physics puzzles.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The chase and physics puzzles suggest changes of activity rather than an uninterrupted shooting exercise.

Reviewed6.7 / 10Not provided
Dimension

Split aiming and ricochets could make choosing a firing angle as satisfying as landing the hit.

Reviewed8.0 / 10Not provided
Dimension

A sentient banana directing the violence gives the premise an absurdity that may suit a taste for surreal action.

Reviewed7.2 / 10Not provided
Dimension

Pro Controller support provides a controller option for players who prefer that layout; it does not establish aiming comfort.

Reviewed8.2 / 10Not provided

Review sources

Not provided

Core information

Developer
DeadToast
Release date
2019
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Dodge3D GraphicsPlatformingMain Story Under 10 HoursReal-time CombatLinear LevelsThird PersonSolo-friendlyReplayableFast-paced
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com