Ion Fury
Fight through Neo DC as Shelly Harrison, choosing weapons and alternate fire modes while exploring handcrafted, branching levels in a first-person shooter with no automatic health regeneration.
- AI score · out of 10
- 8.2 / 10
About this game
Ion Fury puts you behind Shelly Harrison's weapons as she fights Dr. Jadus Heskel's forces in Neo DC. Progress takes you through handcrafted levels with intersecting routes and hidden areas. You can jump, climb and swim through their environments, with exploration running alongside the shooting. The arsenal offers different ammunition types and alternate firing modes, giving you several ways to approach an encounter. Health does not regenerate automatically, so waiting behind cover does not restore it. The campaign pairs these rules with environments built from handcrafted textures and sprites. This entry covers the original game; Aftershock is separate downloadable content, also sold together with the base game in Double Shot Edition.
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Nintendo SwitchAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A promising fit for shooter players who enjoy route-finding as much as weapon handling.
Branching spaces and alternate fire modes suggest encounters that reward both navigation and weapon choice. Non-regenerating health makes avoiding damage a meaningful preference test for players accustomed to recovering by waiting.
Strengths
- Multiple routes and secrets give curious players reasons to examine the battlefield beyond its immediate enemies.
- Alternate fire modes offer room to experiment with how a weapon answers an encounter.
Weaknesses
- Players who rely on passive health recovery may find the health rule demanding.
Who it is for: Players interested in exploratory first-person shooting and deliberate damage avoidance.
Play notes: Aftershock is separate DLC; its content is bundled with the base game in Double Shot Edition.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Searching branching levels for secrets can introduce player-directed pauses between fights. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Choosing a route alongside a firing mode may make spatial awareness as rewarding as aim. | Reviewed | 8.5 / 10 | Not provided |
| Dimension The texture-and-sprite construction is likely to appeal most to players who enjoy visibly retro environments. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Pro Controller support gives players who prefer that controller a supported input option. | Reviewed | 7.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Voidpoint
- Publisher
- Fulqrum Publishing
- Release date
- May 14, 2020
- Platforms
- Nintendo Switch
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- DodgeThird PersonPlatformingReplayableReal-time CombatLinear LevelsMain Story Under 10 Hours3D GraphicsFast-pacedSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- First person
Release editions
- Nintendo SwitchWorldwideMay 14, 2020
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com