Current version:Nintendo Switch
Live A Live

LIVE A LIVE

Choose the order of seven heroes' stories across different eras, then navigate chapter-specific challenges and grid battles where positioning and a technique's activation time affect your decisions.

AI score · out of 10
8.2 / 10
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About this game

LIVE A LIVE is a role-playing remake built around stories with different heroes, eras and ways to play. Choose which of the seven starting stories to tackle first, finish one before moving on, or switch between them. Their emphasis changes: some concentrate on combat, while others foreground narrative and puzzles. In Edo Japan, for example, you can fight through opposition or pursue the mission through stealth. Battles take place on a grid. Techniques differ in reach and effect, and many powerful moves need longer to activate. Moving and attacking also advance the enemy's opportunity to act, so choosing a position is part of choosing an attack. HD-2D graphics combine pixel art with three-dimensional scenery across these separate adventures.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10Nintendo Switch

An appealing structure for RPG players who welcome changing protagonists and tactical rules to consider.

The chapter selection gives you a way to follow whichever setting interests you, while shifting gameplay priorities can keep the anthology varied. Grid positioning and delayed techniques suggest a combat appeal centered on planning actions together, rather than choosing attacks in isolation.

Strengths

  • The option to switch stories offers flexibility when another setting catches your interest.
  • Attack areas and activation times create reasons to weigh position against immediate damage.

Weaknesses

  • The changing protagonists and chapter emphases may suit players seeking continuity less well than those seeking variety.

Who it is for: RPG players interested in an anthology of eras and in battles shaped by positioning and timing.

Play notes: For demo-save transfers, install the update containing the version 1.0.1 ability-data fix.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Switching between chapters lets players respond to their interest in different settings, although the changing gameplay focus asks for flexibility.

Reviewed8.0 / 10Not provided
Dimension

Because movement helps advance enemy turns, repositioning can become a meaningful tactical cost rather than a neutral adjustment.

Reviewed8.3 / 10Not provided
Dimension

The combination of pixel art and 3D scenery may appeal to players who want sprite-based characters within spatially layered environments.

Reviewed8.7 / 10Not provided
Dimension

The documented demo-transfer fix makes updating a practical step for anyone bringing a demo save into the full game.

Reviewed7.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Square Enix
Publisher
Square Enix
Release date
Jul 22, 2022
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-drivenThird PersonFantasyTurn-based CombatExplorationLevel ProgressionLong-term ProgressionMain Story 20–50 HoursSolo-friendly3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-down

Release editions

Sources

  • ec.nintendo.comSource revision: 1
  • ec.nintendo.com