Current version:PlayStation 3
Bionic Commando - Rearmed 2

Bionic Commando - Rearmed 2

Bionic Commando - Rearmed 2 is a PlayStation 3 action game released in 2011 developed by Fatshark. It centers on platform movement and landing judgment, aiming, shooting, and weapon use, and character or equipment growth, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.0 / 10
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About this game

Bionic Commando - Rearmed 2 is a PlayStation 3 action game centered on platform movement and landing judgment, aiming, shooting, and weapon use, and character or equipment growth. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.0 / 10PlayStation 3

Fun grappling, but simpler stages dilute its predecessor’s identity.

Bionic Commando Rearmed 2 on PlayStation 3 keeps the pleasure of swinging with a grappling arm and adds an ordinary jump, making basic traversal more approachable. That convenience changes the series’ character. More linear stages and a different button-based grapple release mean fewer situations require the elegant swing solutions that distinguished its predecessor. Local cooperative play and challenges provide options, but shared lives can make the partnership punitive, and the absence of top-down stages narrows the package. Bright art and a strong soundtrack preserve an appealing arcade tone, despite occasional stiff animation. The direct PSN review supports these PS3-specific observations; historical storefront availability is not evidence of present access. Players who want a friendlier grappling action game may enjoy the sequel. Those who prized the exact rhythm and stage variety of the first Rearmed should be prepared for a more conservative follow-up.

Strengths

  • Grappling, colorful art and music retain appeal.

Weaknesses

  • More linear stages and shared co-op lives.

Who it is for: Players seeking accessible grappling action.

Play notes: Historical PSN access is not current availability.

View scoring basis
DimensionReview stateScoreWeight
Dimension

内容有进有退。

Reviewed6.6 / 10Not provided
Dimension

更易上手,也少了特色。

Reviewed7.1 / 10Not provided
Dimension

视听讨喜。

Reviewed7.3 / 10Not provided
Dimension

操作可用,合作惩罚偏重。

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Fatshark
Publisher
CAPCOM
Release date
2011
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
3D GraphicsLinear LevelsMain Story Under 10 HoursPlatformingReplayableFast-pacedReal-time CombatShootingThird PersonDodgeSolo-friendlyLevel Progression
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerCo-op
Perspectives
Side view

Release editions

Sources

Not provided