Assassin's Creed: Birth of a New World: The American Saga
Assassin's Creed: Birth of a New World: The American Saga is a PlayStation 3 action game released in 2014 developed by Ubisoft. It centers on aiming, shooting, and weapon use, combat encounters, and collection and development goals, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.9 / 10
About this game
Assassin's Creed: Birth of a New World: The American Saga is a PlayStation 3 action game centered on aiming, shooting, and weapon use, combat encounters, and collection and development goals. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Assassin’s Creed turns historical settings into places to climb, explore and infiltrate. The conflict between Assassins and Templars links its adventures, while individual games shift the emphasis between stealth, seafaring and character-building RPG systems.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A substantial collection, not a complete newcomer entry
Moving from revolutionary cities and forests to Caribbean sailing and Aveline's changing personas gives this collection several distinct identities. Hunting, settlement activities, boarding ships and exploring islands keep the package from becoming only repeated assassinations. It is particularly attractive to players missing more than one campaign. The three base games do not include their additional story DLC, however, and the modern-day narrative begins partway through an established arc. Detailed characters and dense forests create appealing historical spaces, although complex architecture sometimes obscures climbable surfaces. Checkpoint replay makes objectives easier to retry, while combat controls still require patience. Full installation and disc authentication for III and Liberation add practical preparation. Treat it as a generous offline campaign package, not a comprehensive edition of the series.
Strengths
- Varied sailing, wilderness and persona-based campaigns
- Checkpoint replay supports objective retries
Weaknesses
- Missing DLC and mid-arc modern-day narrative
- Some navigation ambiguity and demanding combat controls
Who it is for: Series players seeking several missing offline base campaigns.
Play notes: Offline base games only; III and Liberation HD require full installation and continued disc authentication.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Three substantial campaigns are tempered by missing DLC and mid-story modern-day entry. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Sailing, hunting and persona changes give the collection several distinct pleasures. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Detailed characters and forests appeal, though architectural richness can obscure climbable routes. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Checkpoint replay helps, but installation requirements and complex combat controls add friction. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Ubisoft
- Publisher
- Ubisoft
- Release date
- 2014
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Third PersonFast-pacedWarLinear LevelsStory-drivenSolo-friendlyReal-time CombatPlayer versus Player3D GraphicsCollection-richReplayableShooting
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation 3Worldwide2014
Game gallery
Sources
Not provided