Condemned 2 Bloodshot
Condemned 2 Bloodshot is a PlayStation 3 shooter game released in 2008 developed by Monolith Productions. It centers on combat encounters, aiming and shooting, and positioning and evasion, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.9 / 10
About this game
Condemned 2 Bloodshot is a PlayStation 3 shooter game centered on combat encounters, aiming and shooting, and positioning and evasion. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Visceral combat and investigation form a strong horror campaign with unforgiving chain timing.
Condemned 2 makes danger feel physically close. Breakable weapons encourage attention to defence and enemy movement, while fists provide an alternative when equipment fails. Investigations offer a different kind of involvement, linking careful observation and answers to useful rewards. Violent sound and close-range visual reactions make encounters oppressive without relying on darkness alone. The PS3 shoulder-button layout is understandable, but chain attacks demand strict responses to prompts and can interrupt the rhythm under pressure. Extra combat challenges provide somewhere to practise, although most of the experience still rests on the campaign rather than a broad collection of equally developed modes. It is a convincing choice for players who want tense melee encounters and can tolerate graphic violence. Current online availability is not part of this recommendation.
Strengths
- Combat and investigation complement each other
- Powerful audiovisual pressure
Weaknesses
- Strict chain-attack timing
- Limited variety in supplementary modes
Who it is for: Horror players comfortable with graphic close-quarters violence.
Play notes: Strong gore and shocks; current online play is unverified.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Practice challenges support mastery, though the campaign carries most of the variety. | Reviewed | 7.6 / 10 | Not provided |
| Dimension Close combat and investigation make a distinctive loop with meaningful decisions. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Visceral audiovisual feedback makes threats immediate and the horror unusually tangible. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Clear shoulder-button mapping is offset by unforgiving timing during chains. | Reviewed | 7.3 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Monolith Productions
- Release date
- 2008
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Third PersonPlayer versus EnvironmentReal-time CombatShootingLinear LevelsSolo-friendlyDodgeFast-paced3D GraphicsMain Story Under 10 HoursReplayable
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- First person
Release editions
- Xbox 360Worldwide2008
- PlayStation 3Worldwide2008
Game gallery
Sources
Not provided