Current version:Nintendo Switch 2
Ys 10: Proud Nordics

Ys X: Proud Nordics

Explore Obelia Gulf with Adol and Karja, switching between individual and paired combat while steering your own ship toward new islands. Proud Nordics adds Öland’s story and a timed endgame dungeon.

AI score · out of 10
8.6 / 10
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About this game

Adol and Karja’s journey combines island exploration with a combat system built around changing how you control the pair. Fight as either character individually, or bring them together in combination mode, exchanging movement speed for guarding. Between expeditions on land, steer the Sandras through Obelia Gulf and follow information from towns and sea charts to investigate other islands. Proud Nordics adds a storyline on Öland Island featuring Canute and Astrid. Mana Hold lets you lift and launch large rocks during dungeon exploration or combat, while special sea battles unlock faster wind routes for the ship. The Muspelheim endgame dungeon introduces another objective: making progress within a limited activity time.

Collected in series

Ys is Falcom’s action RPG series of unfamiliar lands, ancient mysteries and fast-moving battles. Most adventures follow the red-haired Adol as he meets new companions and uncovers the history beneath a place’s troubles. Combat changes between entries, but exploring a new region and moving confidently through danger remain central pleasures.

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Nintendo Switch 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.6 / 10Nintendo Switch 2

A good conceptual match for action players who enjoy balancing mobility with defence between exploratory voyages.

The movement-versus-guarding tradeoff gives mode switching a practical purpose beyond changing attacks. Sailing and the added island story broaden the journey, while Muspelheim offers a separate focus for players attracted to time pressure.

Strengths

  • Distinct control modes can reward attention to positioning and defensive needs.
  • Ship exploration gives the island setting an active role in choosing where to go.

Weaknesses

  • Players who value constant mobility may find combination mode’s slower movement a restrictive tradeoff.

Who it is for: Players drawn to paired action combat, chart-led exploration and optional goals involving time pressure.

Play notes: Combination mode controls two characters within a single-player game; it is not a two-player mode.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The added island narrative and timed endgame dungeon offer different objectives, without establishing how long either takes to complete.

Reviewed8.2 / 10Not provided
Dimension

Switching between movement and guarding should matter most to players who enjoy adapting their defensive approach during combat.

Reviewed8.8 / 10Not provided
Dimension

Personally steering between islands can help the maritime setting feel like part of the adventure’s activity rather than background scenery.

Reviewed8.3 / 10Not provided
Dimension

Unlockable wind routes provide a concrete way to speed up sailing, useful for players who want exploration to produce navigation benefits.

Reviewed8.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Nihon Falcom
Release date
Jul 31, 2025
Platforms
Nintendo Switch 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
ec.nintendo.com
Offline minimum players
1
Offline maximum players
1
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Turn-based CombatSolo-friendlyThird PersonFantasyStory-drivenLong-term Progression3D GraphicsLevel ProgressionExplorationMain Story 20–50 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
CLASSIND: M
Play modes
Single player
Perspectives
Third person

Release editions

Sources

  • ec.nintendo.comSource revision: 1
  • ec.nintendo.com