Current version:Nintendo Switch
Valkyria Chronicles 4

Valkyria Chronicles 4

Command Squad E in a tactical RPG that shifts from an overhead battle map to direct control of individual soldiers, with mortar troops enabling attacks beyond their own sightlines.

AI score · out of 10
8.2 / 10
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About this game

Valkyria Chronicles 4 follows Commander Claude Wallace and Federation Squad E in their war against the Empire. In BLiTZ battles, you survey the map, spend Command Points to activate soldiers, then move and aim from their perspective. Movement uses each soldier's Action Points, and crossing an enemy's firing line can draw interception fire even on your turn. Choose which classes receive training experience and use scouts to locate targets for a grenadier's arcing mortar shots. The campaign develops through Book Mode's story and battle episodes, while CANVAS gives its soldiers and battlefields a watercolor illustration style. Your recurring decisions concern who acts, how far they advance and which units can support the next move.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10Nintendo Switch

A promising fit for tactical planners who also want to carry out their soldiers' movements and attacks.

The split between command-map planning and direct movement can make a plan's execution as involving as its formation. Scouting for mortar fire adds a reason to think about cooperation between classes rather than treating each activation in isolation.

Strengths

  • Scouting and indirect mortar fire can reward planning across several units.
  • Allocating training experience by class gives squad-building preferences a concrete outlet.

Weaknesses

  • Players seeking entirely deliberative tactics may find movement under interception fire an unwelcome action demand.

Who it is for: Players who enjoy managing a squad's action budget and then personally executing its advances.

Play notes: Bonus DLC is offered separately or with Complete Edition; it is not assumed to be included in the base game.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Selecting story and battle episodes can suit players who appreciate a campaign presented as discrete narrative and tactical steps.

Reviewed8.0 / 10Not provided
Dimension

Limited activations and movement can make choosing the next soldier meaningful, especially when a scout enables a mortar attack.

Reviewed8.5 / 10Not provided
Dimension

The watercolor treatment may appeal to players who want a war story framed like an illustrated account.

Reviewed8.6 / 10Not provided
Dimension

The command map's terrain and unit overview may help players orient themselves before taking direct control.

Reviewed7.5 / 10Not provided

Review sources

Not provided

Core information

Developer
SEGAAtlus
Publisher
SEGAAtlus
Release date
2018
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Level ProgressionSolo-friendlyMain Story 20–50 HoursStory-drivenFantasyThird PersonLong-term ProgressionTurn-based CombatExploration3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-downThird person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com