Current version:PlayStation 5
The Last of Us Part 2 Remastered

The Last of Us Part 2 Remastered

The Last of Us Part 2 Remastered is a PlayStation 5 adventure game developed by Naughty Dog. It centers on story, case, or mission progress, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
9.1 / 10
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About this game

The Last of Us Part 2 Remastered is a PlayStation 5 adventure game centered on story, case, or mission progress, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

9.1 / 10PlayStation 5

Powerful storytelling meets carefully constructed encounters.

Flexible movement, stealth and aggressive enemies create tense encounters that link positioning with supplies. Improvisation remains valuable as situations collapse, while the disturbing violence prevents success from feeling like consequence-free spectacle. No Return adds character-based runs with changing conditions and meaningful resets alongside the lengthy campaign. Lost Levels offer development context rather than a substantial new story, keeping the remaster’s additions useful but distinct. Detailed performances and environmental storytelling sustain a disturbing portrayal of conflict. Audio and animation extend tension beyond combat, producing powerful involvement while deliberately resisting the comfort of a straightforward heroic adventure. Native PS5 haptics and trigger feedback reinforce weapon and movement information. Familiar controls make additional modes approachable, while restrained visual changes matter less than consistent feedback during demanding encounters and repeated runs.

Strengths

  • Improvisational combat and detailed performances.

Weaknesses

  • An oppressive tone and limited new narrative.

Who it is for: Action-narrative players comfortable with bleak themes.

Play notes: Based on the dated tested build and stated content scope; later patches are not automatically included. This is evidence synthesis, not a claim of personal play or current network quality.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Lost Levels offer development context rather than a substantial new story, keeping the remaster’s additions useful but distinct.

Reviewed8.9 / 10Not provided
Dimension

Improvisation remains valuable as situations collapse, while the disturbing violence prevents success from feeling like consequence-free spectacle.

Reviewed9.2 / 10Not provided
Dimension

Audio and animation extend tension beyond combat, producing powerful involvement while deliberately resisting the comfort of a straightforward heroic adventure.

Reviewed9.4 / 10Not provided
Dimension

Familiar controls make additional modes approachable, while restrained visual changes matter less than consistent feedback during demanding encounters and repeated runs.

Reviewed8.9 / 10Not provided

Review sources

Not provided

Core information

Developer
Naughty Dog
Release date
Jan 19, 2024
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyStory-drivenLinear LevelsPuzzle SolvingExplorationSlow BurnInvestigationWar3D GraphicsThird PersonMain Story 10–20 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided