Current version:Windows PC
The Last of Us Part 2 Remastered

The Last of Us Part 2 Remastered

The Last of Us Part 2 Remastered is a PC shooter game developed by Nixxes Software. It centers on aiming and shooting, positioning and evasion, and weapon and firepower management, with controls and information arranged around keyboard movement and mouse aiming, with a controller where supported.

AI score · out of 10
9.0 / 10
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About this game

The Last of Us Part 2 Remastered is a PC shooter game centered on aiming and shooting, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while resolution, graphics settings, frame rate, aspect ratio, audio, text scaling, and hardware performance need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include OS and hardware requirements, installation media, patches, drivers, DRM and launchers, key binding and controller support, save locations, mod compatibility, servers, and era-specific OS compatibility affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Windows PC

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

9.0 / 10Windows PC

Powerful storytelling meets carefully constructed encounters.

Flexible movement, stealth and aggressive enemies create tense encounters that link positioning with supplies. Improvisation remains valuable as situations collapse, while the disturbing violence prevents success from feeling like consequence-free spectacle. No Return adds character-based runs with changing conditions and meaningful resets alongside the lengthy campaign. Lost Levels offer development context rather than a substantial new story, keeping the remaster’s additions useful but distinct. Detailed performances and environmental storytelling sustain a disturbing portrayal of conflict. Audio and animation extend tension beyond combat, producing powerful involvement while deliberately resisting the comfort of a straightforward heroic adventure. PC testing finds effective shader handling and adaptive memory streaming across several configurations. CPU demands remain significant, and prepatch charts must be distinguished from updated footage rather than generalized to every machine.

Strengths

  • Improvisational combat and detailed performances.

Weaknesses

  • An oppressive tone and limited new narrative.

Who it is for: Action-narrative players comfortable with bleak themes.

Play notes: Based on the dated tested build and stated content scope; later patches are not automatically included. This is evidence synthesis, not a claim of personal play or current network quality.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Lost Levels offer development context rather than a substantial new story, keeping the remaster’s additions useful but distinct.

Reviewed8.9 / 10Not provided
Dimension

Improvisation remains valuable as situations collapse, while the disturbing violence prevents success from feeling like consequence-free spectacle.

Reviewed9.2 / 10Not provided
Dimension

Audio and animation extend tension beyond combat, producing powerful involvement while deliberately resisting the comfort of a straightforward heroic adventure.

Reviewed9.4 / 10Not provided
Dimension

CPU demands remain significant, and prepatch charts must be distinguished from updated footage rather than generalized to every machine.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Release date
Apr 3, 2025
Platforms
Windows PC
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Main Story Under 10 Hours3D GraphicsSolo-friendlyFast-pacedThird PersonDodgePlayer versus EnvironmentLinear LevelsReplayableShooting
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided