Current version:Famicom / NES
Tenchi o Kurau 2 - Shokatsu Koumei Den

Tenchi o Kurau 2 - Shokatsu Koumei Den

Lead Liu Bei’s generals through towns and command battles, choosing attacks, strategies and formations. Soldier counts and limited strategy points connect combat decisions to travel preparation.

AI score · out of 10
8.4 / 10
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About this game

Travel with Liu Bei’s army, talk in towns and equip generals before entering command-based battles. A general’s remaining soldiers determine whether they can keep fighting; suitable terrain and usable weapon types also matter when arranging the group. Appointing a strategist provides the strategies available to the army, but using them spends strategy points. Inns restore soldiers and those points, while officials record progress. Preparation and recovery therefore sit alongside the decisions within each battle.

Collected in series

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10Famicom / NES

A party RPG whose resources are expressed as an army.

Strategist selection links group composition to the battle menu. Soldiers and strategy points keep preparation relevant between fights.

Strengths

  • The army premise gives familiar RPG resources a specific meaning.

Who it is for: Players who enjoy party preparation and command-based decisions.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Inns and travel create a cycle of spending and replenishing resources.

Reviewed8.6 / 10Not provided
Dimension

Choosing a strategist changes the tactical tools available.

Reviewed8.5 / 10Not provided
Dimension

Generals, formations and soldier counts sustain the military framing.

Reviewed8.4 / 10Not provided
Dimension

Explicit equipment and save commands require deliberate use of menus.

Reviewed7.6 / 10Not provided

Review sources

Not provided

Core information

Developer
CAPCOM
Publisher
CAPCOM
Release date
1991
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Level Progression2D GraphicsSolo-friendlyLong-term ProgressionTop-downTurn-based CombatExplorationClass BuildsWarHistoricalStory-drivenPixel Art
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

  • setsumei.cloudfree.jpSource revision: 1
  • setsumei.cloudfree.jp