Current version:PlayStation 5
Soul Hackers 2

Soul Hackers 2

Soul Hackers 2 is a PlayStation 5 role-playing game developed by Atlus. It centers on area and route exploration, story, case, or mission progress, and character progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
7.4 / 10
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About this game

Soul Hackers 2 is a PlayStation 5 role-playing game centered on area and route exploration, story, case, or mission progress, and character progression. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

Shin Megami Tensei is Atlus’s RPG series about supernatural upheaval and competing visions of the future. Demon negotiation and fusion shape your party, while exploration, difficult choices and weakness-based battles drive its mainline adventures.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.4 / 10PlayStation 5

Engaging combat hampered by dungeons and maps.

Hitting weaknesses to build a combined finishing attack gives turn-based battles a clear tactical purpose. Characters and interfaces have a strong style, and the story provides enough motivation to continue. Repeated corridors surround those strengths, however, and exploration rarely remains fresh. The PS5 map obstructs the view, while convenient shop travel cannot solve monotonous dungeon design. It suits players whose main interest is demon selection and combat decisions. Concentrate on complementary skills rather than expecting city life or elaborate relationships to occupy an equal share of the experience. Shorter sessions may help if repetitive layouts quickly exhaust your patience. This assessment concerns the launch base version, without assuming later speed and convenience updates, and prior series knowledge is unnecessary.

Strengths

  • Stacking rewards weakness strategy.

Weaknesses

  • Repeated corridors and obstructive map.

Who it is for: Players who prioritise turn-based combat.

Play notes: 2022 launch scope, not later convenience patches.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Repeated dungeons slow momentum.

Reviewed5.9 / 10Not provided
Dimension

Stacking enables tactical combinations.

Reviewed8.3 / 10Not provided
Dimension

Character style exceeds dungeon identity.

Reviewed7.8 / 10Not provided
Dimension

Useful travel coexists with map clutter.

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Atlus
Publisher
SEGA
Release date
Aug 26, 2022
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Level ProgressionStory-drivenLong-term ProgressionFantasyExplorationSolo-friendlyMain Story 20–50 HoursWarTurn-based CombatThird Person3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided