Current version:Nintendo Switch 2
Possessor(s)

Possessor(s)

Explore a ruined city as Luca in a side-scrolling action adventure that connects ground and aerial combos with weapons and upgrades that open previously unreachable areas.

AI score · out of 10
7.4 / 10
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About this game

Luca and her uneasy counterpart must find their way through a quarantined city torn apart by an interdimensional catastrophe. You move through connected ruins, choose routes through the city and fight enemies with attacks that extend from the ground into the air. Combos and juggling are part of the combat, alongside encounters with bosses. Exploration develops as you discover weapons and unlock upgrades that make previously inaccessible areas reachable. Choosing where to go and expanding your arsenal therefore feed into the same journey through the city. Hand-drawn animated characters appear against three-dimensional environments, giving the ruined setting a distinct mix of illustration and spatial scenery.

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Nintendo Switch 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.4 / 10Nintendo Switch 2

A promising fit for players who want aerial combo combat woven into route-based exploration.

Ground and aerial combinations suggest an action system worth exploring through positioning and attack sequences. Upgrades that open routes give that combat growth a second purpose, making the design particularly relevant to players who enjoy connecting new abilities with new places.

Strengths

  • Juggling and aerial attacks offer room to experiment with how an encounter unfolds.
  • Progression can feel tangible when new equipment also changes which areas you can reach.

Weaknesses

  • Players who want unrestricted exploration may find equipment-gated areas constraining.

Who it is for: Players drawn to combo practice, boss encounters and gradually opening an interconnected map.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Equipment-gated routes may give exploration a cycle of discovery and renewed access, with the tradeoff that some destinations must wait.

Reviewed6.8 / 10Not provided
Dimension

Combining ground attacks with aerial juggling suggests that learning attack sequences could matter as much as simply reaching the next enemy.

Reviewed7.6 / 10Not provided
Dimension

The contrast between illustrated characters and three-dimensional scenery may appeal to players who enjoy visibly stylized worlds.

Reviewed8.5 / 10Not provided
Dimension

Supported TV, tabletop and handheld modes offer a choice of screen setup for following the aerial action.

Reviewed6.3 / 10Not provided

Review sources

Not provided

Core information

Developer
Heart Machine
Release date
Apr 29, 2026
Platforms
Nintendo Switch 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
www.nintendo.com
Offline minimum players
1
Offline maximum players
1
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-drivenThird PersonFast-pacedReplayableMetroidvaniaPlatformingMain Story 20–50 HoursExploration3D GraphicsReal-time CombatEquipment-driven ProgressionSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
PEGI: 16
Play modes
Single player
Perspectives
Side view

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com