Shadow Labyrinth Nintendo Switch 2 Edition
Explore an alien maze as Swordsman No. 8, consuming enemies to grow stronger and using distinct forms to navigate special lanes or unleash energy-dependent GAIA attacks.
- AI score · out of 10
- 7.1 / 10
About this game
Guided by PUCK, Swordsman No. 8 explores a maze-like alien world through combat, environmental puzzles and newly acquired abilities. Defeating and consuming creatures feeds your growth, while new powers extend your reach into unexplored areas. Caves, jungles and wastelands form the surroundings for this journey. Different forms change how you approach an obstacle: Mini-PUCK follows special lanes, while GAIA offers powerful attacks that require energy. This Nintendo Switch 2 Edition retains the Switch version’s game content. With update 1.1.0, Explorer Mode reduces combat and exploration difficulty, and modes can be changed from save selection or the Miku Sol menu.
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Nintendo Switch 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Suited to players who want exploration tied to new abilities and decisions about when to spend power.
Consumption links combat to growth, while special-lane traversal gives movement a different role from GAIA’s energy-dependent attacks. These systems suggest an adventure for players who enjoy changing approach as their options expand.
Strengths
- Distinct traversal and combat forms can make newly encountered obstacles feel like different problems to solve.
- New abilities give exploration a concrete sense of expanding reach.
Weaknesses
- GAIA’s energy requirement may frustrate players who want its powerful attacks available without resource management.
Who it is for: Players interested in ability-led exploration and choosing when a stronger combat form is worth its energy cost.
Play notes: Explorer Mode and the described difficulty-switching options require update 1.1.0.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Abilities that extend access can make growth feel spatial as well as combat-focused, rewarding curiosity about unexplored areas. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Using special lanes and deciding when to spend GAIA energy offer different kinds of decisions within the same exploration loop. | Reviewed | 7.0 / 10 | Not provided |
| Dimension The contrast between a small guiding orb and an alien landscape of caves, jungles and wastelands can support a sense of unfamiliar territory. | Reviewed | 7.6 / 10 | Not provided |
| Dimension With update 1.1.0, changing modes at save selection or Miku Sol gives players a practical way to adjust difficulty during their journey. | Reviewed | 7.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Bandai Namco
- Publisher
- Bandai Namco
- Release date
- Jul 18, 2025
- Platforms
- Nintendo Switch 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- ec.nintendo.com
- Offline minimum players
- 1
- Offline maximum players
- 1
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Main Story 20–50 HoursMetroidvaniaFast-pacedReplayableEquipment-driven ProgressionSolo-friendlyThird PersonPlatformingStory-drivenExploration2D GraphicsReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- CLASSIND: PG
- Play modes
- Single player
- Perspectives
- Not provided
Release editions
- Nintendo Switch 2WorldwideJul 18, 2025
Game gallery
Sources
- ec.nintendo.comSource revision: 1
- ec.nintendo.com