Oddworld - New 'n' Tasty
Oddworld - New 'n' Tasty is a PlayStation Vita action game released in 2014 developed by Just Add Water. It centers on area and route exploration, movement and immediate actions, and enemy and hazard responses, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.
- AI score · out of 10
- 7.4 / 10
About this game
Oddworld - New 'n' Tasty is a PlayStation Vita action game centered on area and route exploration, movement and immediate actions, and enemy and hazard responses. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Oddworld sends unlikely heroes through an alien world where creatures and workers are treated as products. Its adventures range from careful escape-and-rescue puzzles to eccentric bounty hunting, united by strange wildlife, dark humor and a distrust of greedy industry.
Recommended games
Related game recommendations on this platform
PlayStation VitaAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Excellent rescue puzzles slowed by Vita loading
The PS Vita edition of Oddworld: New 'n' Tasty! keeps Abe's stealth, puzzle-platforming and Mudokon rescues at the center of play. Watching patrols and choosing the right moment to act gives a rescue genuine tension, while the strange industrial world and remade characters retain a strong identity on the handheld. It is more than a nostalgia exercise. However, the trial-and-error structure already requires repeated attempts, and the Vita review's notably longer loading makes those pauses more intrusive. Vita-specific criticism also finds the control adaptation sound but describes a visual reduction relative to larger-screen builds. Those are observations about this release, not inherited PlayStation 4 performance figures. Later patch behavior has not been independently verified, so the technical score reflects review-era evidence rather than a claim about every current installation. It is a good fit for portable players who enjoy methodical, sometimes unforgiving rescue puzzles and can tolerate breaks between attempts.
Strengths
- Stealth, puzzles and Mudokon rescue give each movement a meaningful risk.
- The remade industrial world remains evocative on Vita despite reduced detail.
Weaknesses
- Rescue retries are rewarding but can slow the story's forward motion.
- Controls translate well to Vita, but review-era loading is longer than PS4 and interrupts retries.
Who it is for: Portable players who enjoy deliberate stealth and retry-heavy puzzles.
Play notes: Review-era Vita loading was long; later patch behavior is unverified.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Rescue retries are rewarding but can slow the story's forward motion. | Reviewed | 7.2 / 10 | Not provided |
| Dimension Stealth, puzzles and Mudokon rescue give each movement a meaningful risk. | Reviewed | 7.9 / 10 | Not provided |
| Dimension The remade industrial world remains evocative on Vita despite reduced detail. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Controls translate well to Vita, but review-era loading is longer than PS4 and interrupts retries. | Reviewed | 6.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Just Add Water
- Publisher
- Oddworld Inhabitants
- Release date
- 2014
- Platforms
- PlayStation Vita
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Puzzle · Primary genre
- Tags
- Local Co-opPlatformingSolo-friendlyLinear LevelsFast-paced3D GraphicsDodgeReplayableThird PersonExplorationReal-time CombatMain Story Under 10 Hours
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerCo-op
- Perspectives
- Side view
Release editions
- PlayStation VitaWorldwide2014
Game gallery
Sources
Not provided