NO MORE HEROES 英雄たちの楽園
No More Heroes: Heroes' Paradise follows Travis through beam-katana combat, assassin rankings, open errands, and absurd minigames. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 7.8 / 10
About this game
No More Heroes: Heroes' Paradise follows Travis through beam-katana combat, assassin rankings, open errands, and absurd minigames. Bosses, combat style, and black humour are distinctive, while beam feedback, music, and direction show strong authorship. Open-city errands and enemy fights repeat, and port visuals, frame rate, loading, and controls fluctuate. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
No More Heroes follows Travis Touchdown, an otaku assassin whose beam katana and wrestling moves carry him through bizarre ranking battles. Outrageous opponents, odd jobs and irreverent humor give its action a personality all its own.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
No More Heroes: Heroes' Paradise follows Travis through beam-katana combat, assassin rankings, open errands, and absurd minigames.
Bosses, combat style, and black humour are distinctive, while beam feedback, music, and direction show strong authorship. Open-city errands and enemy fights repeat, and port visuals, frame rate, loading, and controls fluctuate. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Bosses, combat style, and black humour are distinctive; Beam feedback, music, and direction show strong authorship. Its material limitations are Open-city errands and enemy fights repeat; Port visuals, frame rate, loading, and controls fluctuate. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Bosses, combat style, and black humour are distinctive
- Beam feedback, music, and direction show strong authorship
Weaknesses
- Open-city errands and enemy fights repeat
- Port visuals, frame rate, loading, and controls fluctuate
Who it is for: Players who value bosses, combat style, and black humour are distinctive and accept this release's limits.
Play notes: Expect open-city errands and enemy fights repeat and port visuals, frame rate, loading, and controls fluctuate.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Beam feedback, music, and direction show strong authorship; Port visuals, frame rate, loading, and controls fluctuate. | Reviewed | 7.2 / 10 | Not provided |
| Dimension Bosses, combat style, and black humour are distinctive; Open-city errands and enemy fights repeat. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Beam feedback, music, and direction show strong authorship; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.8 / 10 | Not provided |
| Dimension Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. Open-city errands and enemy fights repeat. | Reviewed | 6.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Feelplus
- Publisher
- Marvelous Entertainment
- Release date
- 2010
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Open WorldHumorousReplayableStory-drivenThird PersonHigh DifficultyMelee Combat3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Xbox 360Worldwide2010
Game gallery
Sources
Not provided