Ninja Gaiden
Guide Ryu Hayabusa through side-scrolling stages with sword attacks and ninjutsu, clinging to walls and jumping between them to reach higher routes.
- AI score · out of 10
- 8.7 / 10
About this game
Ryu Hayabusa crosses side-scrolling stages using the Dragon Sword, jumps and collected ninjutsu. Walls are part of the route: cling to one, jump away and repeat between nearby walls to climb toward places that ordinary movement cannot reach. Power-up items give access to techniques that consume ninjutsu power; a newly collected technique replaces the previous one. Cinematic scenes use close-ups and camera movement to carry the story alongside the action.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
For players who want wall movement at the centre of action.
Wall jumps turn vertical surfaces into routes. Replacing ninjutsu pickups adds a small equipment decision to the movement and fighting.
Strengths
- Clinging and jumping give walls an active role in traversal.
Who it is for: Players interested in learning wall-jump routes and timed attacks.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Ninjutsu pickups change the available response during stage progress. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Movement and sword use ask for attention to position. | Reviewed | 9.1 / 10 | Not provided |
| Dimension Close-ups and camera movement can give the action a stronger narrative connection. | Reviewed | 9.3 / 10 | Not provided |
| Dimension Clinging, jumping away and alternating walls require a distinct movement technique. | Reviewed | 7.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Koei Tecmo Games
- Publisher
- Koei Tecmo Games
- Release date
- 1989
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- PlatformingHigh DifficultyMelee Combat2D GraphicsStory-drivenLevel Progression
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Side view
Release editions
- Famicom / NESWorldwide1989
Game gallery
Sources
- www.nintendo.co.jpSource revision: 1
- www.nintendo.co.jp