Current version:Famicom / NES
KickMaster

KickMaster

Fight as Thonolan using kicks and magic, catch items released by enemies and earn experience to unlock more moves. Jump height changes with how long you hold the button.

AI score · out of 10
8.5 / 10
View review
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About this game

KickMaster sends Thonolan on a rescue mission using martial-arts kicks and magic. Experience levels increase his maximum health and magic capacity while adding fighting moves. Defeated enemies throw items into the air, so collecting useful rewards requires moving to catch them. Magic consumes its own points, adding a resource decision beside the kicks. Holding the jump button longer increases jump height. Before setting out, the option screen’s kick demonstrations show moves and their controller inputs, providing a way to study the growing repertoire.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.5 / 10Famicom / NES

For action players who want a growing martial-arts repertoire.

Experience rewards add moves rather than only larger reserves. Catching airborne drops may appeal to players who enjoy making collection part of the action.

Strengths

  • Growth changes the available fighting moves.

Who it is for: Players who enjoy learning attacks and managing a magic resource.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Experience links repeated encounters to an expanded move set.

Reviewed8.4 / 10Not provided
Dimension

Kicks, magic and item-catching create distinct decisions during action.

Reviewed8.7 / 10Not provided
Dimension

The martial-arts hero and fantasy rescue give kicks and spells a shared premise.

Reviewed8.8 / 10Not provided
Dimension

Move demonstrations and shown inputs provide an explicit way to learn the available kicks.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Kid
Publisher
Taito
Release date
1992
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
PlatformingReal-time CombatLevel Progression2D GraphicsFantasyMelee Combat
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

  • www.digitpress.comSource revision: 1
  • www.digitpress.com