KickMaster
Fight as Thonolan using kicks and magic, catch items released by enemies and earn experience to unlock more moves. Jump height changes with how long you hold the button.
- AI score · out of 10
- 8.5 / 10
About this game
KickMaster sends Thonolan on a rescue mission using martial-arts kicks and magic. Experience levels increase his maximum health and magic capacity while adding fighting moves. Defeated enemies throw items into the air, so collecting useful rewards requires moving to catch them. Magic consumes its own points, adding a resource decision beside the kicks. Holding the jump button longer increases jump height. Before setting out, the option screen’s kick demonstrations show moves and their controller inputs, providing a way to study the growing repertoire.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
For action players who want a growing martial-arts repertoire.
Experience rewards add moves rather than only larger reserves. Catching airborne drops may appeal to players who enjoy making collection part of the action.
Strengths
- Growth changes the available fighting moves.
Who it is for: Players who enjoy learning attacks and managing a magic resource.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Experience links repeated encounters to an expanded move set. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Kicks, magic and item-catching create distinct decisions during action. | Reviewed | 8.7 / 10 | Not provided |
| Dimension The martial-arts hero and fantasy rescue give kicks and spells a shared premise. | Reviewed | 8.8 / 10 | Not provided |
| Dimension Move demonstrations and shown inputs provide an explicit way to learn the available kicks. | Reviewed | 8.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Kid
- Publisher
- Taito
- Release date
- 1992
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Fighting · Primary genre
- Tags
- PlatformingReal-time CombatLevel Progression2D GraphicsFantasyMelee Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Side view
Release editions
- Famicom / NESWorldwide1992
Game gallery
Sources
- www.digitpress.comSource revision: 1
- www.digitpress.com