Current version:Famicom / NES
Shatterhand

Shatterhand

Punch through enemy positions, collect alpha/beta combinations to summon armed satellites and choose the order of the middle stages after the opening mission.

AI score · out of 10
8.8 / 10
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About this game

Shatterhand uses cybernetic fists to fight enemies and block some incoming fire. Punching boxes reveals alpha or beta symbols; collect a sequence of three to summon a satellite robot with a weapon determined by that combination. The satellite fires when you punch, joining close attacks with ranged support. After clearing the opening stage, you choose the order of the middle stages. The next destination and the robot you assemble both influence the tools taken into an encounter.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.8 / 10Famicom / NES

For players who like close combat backed by a planned support weapon.

Letter combinations make pickups part of choosing a satellite, while its fire is linked to punching. This favors players who enjoy arranging support around close-range action.

Strengths

  • Collectible combinations connect the support weapon to player decisions.

Who it is for: Players who like punching action, support robots and selectable stage order.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Choosing middle stages adds a planning step between action sections.

Reviewed8.7 / 10Not provided
Dimension

A punch can trigger both close combat and satellite fire.

Reviewed9.0 / 10Not provided
Dimension

Cybernetic fists and hovering robots establish a mechanical combat theme.

Reviewed9.0 / 10Not provided
Dimension

Symbols reveal which inputs to the robot combination have been collected.

Reviewed8.4 / 10Not provided

Review sources

Not provided

Core information

Developer
Natsume
Publisher
Jaleco
Release date
1991
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyShootingStory-drivenPlatformingMelee CombatScience Fiction2D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

  • www.world-of-nintendo.comSource revision: 1
  • www.world-of-nintendo.com